AIDef:AI/WillBallFollowAttackWithDynAng
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ImmidiateLightningTime | Int | ||
| ImmidiateLightningXZ | Float | ||
| ImmidiateLightningY | Float | ||
| AmplitudeY | Float | ||
| CycleY | Int | ||
| DelayTimer | Int |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Angle | Vec3 | ||
| TargetPos | Vec3 | ||
| CenterPos | Vec3 |
Children
| Name | Description |
|---|---|
| 待機 | |
| 追尾 |
Derived definitions
行動 (PriestBossIronBall, 放物攻撃)
| Name | Value |
|---|---|
| ImmidiateLightningTime | 60 |
| ImmidiateLightningXZ | 4.0 |
| ImmidiateLightningY | 2.0 |
| AmplitudeY | 1.5 |
| CycleY | 120 |
| DelayTimer | 15 |
行動 (WillBall, 放物攻撃)
| Name | Value |
|---|---|
| ImmidiateLightningTime | 60 |
| ImmidiateLightningXZ | 4.0 |
| ImmidiateLightningY | 2.0 |
| AmplitudeY | 1.5 |
| CycleY | 120 |
| DelayTimer | 15 |