AIDef:AI/WaitNearTarget
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
WeaponIdx | Int | ||
BaseDist | Float | ||
StartCloseDistOffset | Float | ||
OutDistOffset | Float | ||
IsCheckLineReachableForClose | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
待機 | |
近づき |
Derived definitions
行動 (ForestGiant_Middle, 互いに泳ぎ)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 0.0 |
StartCloseDistOffset | 10.0 |
OutDistOffset | 100.0 |
IsCheckLineReachableForClose | True |
戦闘準備 (ForestGiant_Middle, 対象高速ギア素手戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 15.0 |
StartCloseDistOffset | 5.0 |
OutDistOffset | 14.0 |
IsCheckLineReachableForClose | False |
プレイヤ上空 (ZoraHeroRelicBattle, 騎乗待ち)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 0.0 |
StartCloseDistOffset | 10.0 |
OutDistOffset | 100.0 |
IsCheckLineReachableForClose | True |
プレイヤ水中 (ZoraHeroRelicBattle, 騎乗待ち)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 0.0 |
StartCloseDistOffset | 7.0 |
OutDistOffset | 100.0 |
IsCheckLineReachableForClose | False |
待機 (ZoraHeroRelicBattle, プレイヤ上空移動)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 0.0 |
StartCloseDistOffset | 5.0 |
OutDistOffset | 100.0 |
IsCheckLineReachableForClose | True |
待機 (ZoraHeroRelicBattle, プレイヤ水中)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 0.0 |
StartCloseDistOffset | 3.0 |
OutDistOffset | 100.0 |
IsCheckLineReachableForClose | True |
行動 (ForestGiant_Senior, 互いに泳ぎ)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 0.0 |
StartCloseDistOffset | 10.0 |
OutDistOffset | 100.0 |
IsCheckLineReachableForClose | True |
戦闘準備 (ForestGiant_Senior, 対象高速ギア素手戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 15.0 |
StartCloseDistOffset | 5.0 |
OutDistOffset | 14.0 |
IsCheckLineReachableForClose | False |
行動 (ForestGiant, 互いに泳ぎ)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 0.0 |
StartCloseDistOffset | 10.0 |
OutDistOffset | 100.0 |
IsCheckLineReachableForClose | True |
戦闘準備 (ForestGiant, 対象高速ギア素手戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 15.0 |
StartCloseDistOffset | 5.0 |
OutDistOffset | 14.0 |
IsCheckLineReachableForClose | False |
行動 (StalForestGiant, 互いに泳ぎ)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 0.0 |
StartCloseDistOffset | 10.0 |
OutDistOffset | 100.0 |
IsCheckLineReachableForClose | True |
戦闘準備 (StalForestGiant, 対象高速ギア素手戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
BaseDist | 15.0 |
StartCloseDistOffset | 5.0 |
OutDistOffset | 14.0 |
IsCheckLineReachableForClose | False |