AIDef:AI/UnderWaterDepthSelect
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| DeepDepth | Float | ||
| OnEnterOnly | Bool | ||
| ForceDeepChange | Bool |
Children
| Name | Description |
|---|---|
| 浅瀬 | |
| 深瀬 |
Derived definitions
起き上がり (Assassin_Middle_Azito, やられ)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
子1 (Assassin_Middle_Azito, 死亡挙動)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
起き上がり (Assassin_Middle_Quest, やられ)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
子1 (Assassin_Middle_Quest, 死亡挙動)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
起き上がり (Assassin_Middle, やられ)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
子1 (Assassin_Middle, 死亡挙動)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
起き上がり (Assassin_Junior, やられ)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
後行動 (Assassin_Junior, 死亡)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
起き上がり (Assassin_Middle_Azito_DLC, やられ)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
子1 (Assassin_Middle_Azito_DLC, 死亡挙動)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
起き上がり (Assassin_Junior_Shooter, やられ)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
後行動 (Assassin_Junior_Shooter, 死亡)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
起き上がり (Assassin_Junior_Azito_Shooter, やられ)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |
後行動 (Assassin_Junior_Azito_Shooter, 死亡)
| Name | Value |
|---|---|
| DeepDepth | 0.6 |
| OnEnterOnly | True |
| ForceDeepChange | False |