AIDef:AI/TargetPosOffsetFromMyPos
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Offset | Float | ||
| MinDist | Float | ||
| Dir | Int | ||
| SideDist | Float | ||
| IsRandSide | Bool | ||
| OnEnterOnly | Bool |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| 行動 |
Derived definitions
遠距離 (Stal_Bokoblin_Junior_Body, ナビメッシュ無し槍戦闘)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
遠距離 (Stal_Bokoblin_Junior_Body, ナビメッシュ無し大剣戦闘)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
待機 (Stal_Bokoblin_Junior_Body, ナビメッシュ無し)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
遠距離 (Bokoblin_Red, ナビメッシュ無し槍戦闘)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
遠距離 (Bokoblin_Red, ナビメッシュ無し大剣戦闘)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
待機 (Bokoblin_Red, ナビメッシュ無し)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
先行動 (Assassin_Middle, 攻撃後逃走ワープ)
| Name | Value |
|---|---|
| Offset | 1.0 |
| MinDist | 1.0 |
| Dir | -1 |
| SideDist | 5.0 |
| IsRandSide | True |
| OnEnterOnly | True |
遠距離 (Bokoblin_Senior, ナビメッシュ無し槍戦闘)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
遠距離 (Bokoblin_Senior, ナビメッシュ無し大剣戦闘)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
待機 (Bokoblin_Senior, ナビメッシュ無し)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
遠距離 (Bokoblin_Rapid, ナビメッシュ無し槍戦闘)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
遠距離 (Bokoblin_Rapid, ナビメッシュ無し大剣戦闘)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
待機 (Bokoblin_Rapid, ナビメッシュ無し)
| Name | Value |
|---|---|
| Offset | -3.0 |
| MinDist | 4.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
遠距離 (Moriblin_Senior, ナビメッシュ無し)
| Name | Value |
|---|---|
| Offset | -6.0 |
| MinDist | 6.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
遠距離 (Moriblin_Blue, ナビメッシュ無し)
| Name | Value |
|---|---|
| Offset | -6.0 |
| MinDist | 6.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |
遠距離 (Stal_Moriblin_Bone, ナビメッシュ無し)
| Name | Value |
|---|---|
| Offset | -6.0 |
| MinDist | 6.0 |
| Dir | 1 |
| SideDist | 0.0 |
| IsRandSide | True |
| OnEnterOnly | False |