AIDef:AI/TargetLostCheck
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
LostTimer | Int | ||
IsLostByScaffold | Bool | ||
IsLostByTeached | Bool |
Children
Name | Description |
---|---|
発見行動 |
Derived definitions
怒り (Enemy_Golem_Fire_R, 通常)
Name | Value |
---|---|
LostTimer | 300 |
IsLostByScaffold | False |
IsLostByTeached | True |
対象泳ぎ (ForestGiant_Middle, 近接武器)
Name | Value |
---|---|
LostTimer | 30 |
IsLostByScaffold | True |
IsLostByTeached | True |
未発見 (ForestGiant_Middle, 対象泳ぎ)
Name | Value |
---|---|
LostTimer | 150 |
IsLostByScaffold | True |
IsLostByTeached | True |
対象泳ぎ (ForestGiant_Senior, 近接武器)
Name | Value |
---|---|
LostTimer | 30 |
IsLostByScaffold | True |
IsLostByTeached | True |
未発見 (ForestGiant_Senior, 対象泳ぎ)
Name | Value |
---|---|
LostTimer | 150 |
IsLostByScaffold | True |
IsLostByTeached | True |
対象泳ぎ (ForestGiant, 近接武器)
Name | Value |
---|---|
LostTimer | 30 |
IsLostByScaffold | True |
IsLostByTeached | True |
未発見 (ForestGiant, 対象泳ぎ)
Name | Value |
---|---|
LostTimer | 150 |
IsLostByScaffold | True |
IsLostByTeached | True |
未撃破 (Octarock_Water, プレイヤー発見)
Name | Value |
---|---|
LostTimer | 30 |
IsLostByScaffold | False |
IsLostByTeached | False |
未撃破 (Octarock_Water, 水中隠れプレイヤー発見)
Name | Value |
---|---|
LostTimer | 300 |
IsLostByScaffold | False |
IsLostByTeached | True |
怒り (Golem_Senior, 通常)
Name | Value |
---|---|
LostTimer | 300 |
IsLostByScaffold | False |
IsLostByTeached | True |
怒り (Golem_Middle, 通常)
Name | Value |
---|---|
LostTimer | 300 |
IsLostByScaffold | False |
IsLostByTeached | True |
対象泳ぎ (StalForestGiant, 近接武器)
Name | Value |
---|---|
LostTimer | 30 |
IsLostByScaffold | True |
IsLostByTeached | True |
未発見 (StalForestGiant, 対象泳ぎ)
Name | Value |
---|---|
LostTimer | 150 |
IsLostByScaffold | True |
IsLostByTeached | True |
怒り (Golem, 通常)
Name | Value |
---|---|
LostTimer | 300 |
IsLostByScaffold | False |
IsLostByTeached | True |