AIDef:AI/TargetKnockBackBasePos
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
OnEnterOnly | Bool |
Children
Name | Description |
---|---|
行動 |
Derived definitions
子1 (Priest_Boss_ShadowClone, 非該当)
Name | Value |
---|---|
OnEnterOnly | False |
子2 (Assassin_Middle_Azito, ダメージ回転)
Name | Value |
---|---|
OnEnterOnly | False |
子2 (Assassin_Middle_Quest, ダメージ回転)
Name | Value |
---|---|
OnEnterOnly | False |
子2 (Assassin_Middle, ダメージ回転)
Name | Value |
---|---|
OnEnterOnly | False |
子1 (Priest_Boss_Normal, 先行動_4)
Name | Value |
---|---|
OnEnterOnly | False |
子1 (Priest_Boss_Normal, 非該当)
Name | Value |
---|---|
OnEnterOnly | False |
子1 (Priest_Boss_ShadowClone_Real, 先行動_4)
Name | Value |
---|---|
OnEnterOnly | False |
子1 (Priest_Boss_ShadowClone_Real, 非該当)
Name | Value |
---|---|
OnEnterOnly | False |
子1 (Assassin_Junior, ふっとび)
Name | Value |
---|---|
OnEnterOnly | False |
子2 (Assassin_Middle_Azito_DLC, ダメージ回転)
Name | Value |
---|---|
OnEnterOnly | False |
子1 (Assassin_Junior_Shooter, ふっとび)
Name | Value |
---|---|
OnEnterOnly | False |
子1 (Assassin_Junior_Azito_Shooter, ふっとび)
Name | Value |
---|---|
OnEnterOnly | False |