AIDef:AI/StoneShootEnemyBattle
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ShootItemName | String | ||
AttackAngle | Float | ||
RetFrmGrdAtkTimer | Int | ||
RetFrmGrdAtkPrcTimer | Int | ||
RetFrmDmgAtkTimer | Int | ||
GlobalNoAtkTime | Int | ||
GlobalNoAtkTimeRnd | Int | ||
AttackIntervalIntensity | Float | ||
DisplayCheckRadius | Float | ||
IsUpdateNoticeState | Bool | ||
IsCheckLineReachable | Bool |
Children
Name | Description |
---|---|
戦闘攻撃 | |
戦闘準備 |
Derived definitions
ある (Stal_Bokoblin_Junior_Body, ナビメッシュ外)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, レンジ外_威嚇)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, 威嚇_素手到達不能)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, 遠距離_素手戦闘)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.5 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, 遠距離_素手定員オーバー)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, 対象泳ぎ_素手)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, 対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, 対象壁つかまり)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, 注意_レンジ外)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 19 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
近距離 (Stal_Bokoblin_Junior_Body, 見まわす)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.5 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ナビメッシュ外 (Bokoblin_Red, ナビメッシュ無し)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
レンジ外 (Bokoblin_Red, 威嚇)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
威嚇 (Bokoblin_Red, 素手到達不能)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
遠距離 (Bokoblin_Red, 素手戦闘)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.5 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
遠距離 (Bokoblin_Red, 素手定員オーバー)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
近距離 (Bokoblin_Red, 見まわす)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.5 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
近距離 (Bokoblin_Red, 注意)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 19 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
後行動 (Bokoblin_Red, 対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
対象泳ぎ (Bokoblin_Red, 素手)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
対象壁つかまり (Bokoblin_Red, 共通)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ナビメッシュ外 (Bokoblin_Senior, ナビメッシュ無し)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
レンジ外 (Bokoblin_Senior, 威嚇)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
威嚇 (Bokoblin_Senior, 素手到達不能)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
遠距離 (Bokoblin_Senior, 素手戦闘)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.5 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
遠距離 (Bokoblin_Senior, 素手定員オーバー)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
近距離 (Bokoblin_Senior, 見まわす)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.5 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
近距離 (Bokoblin_Senior, 注意)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 19 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
後行動 (Bokoblin_Senior, 対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
対象泳ぎ (Bokoblin_Senior, 素手)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
対象壁つかまり (Bokoblin_Senior, 共通)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ナビメッシュ外 (Bokoblin_Rapid, ナビメッシュ無し)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
レンジ外 (Bokoblin_Rapid, 威嚇)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
威嚇 (Bokoblin_Rapid, 素手到達不能)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
遠距離 (Bokoblin_Rapid, 素手戦闘)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.5 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
遠距離 (Bokoblin_Rapid, 素手定員オーバー)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
近距離 (Bokoblin_Rapid, 見まわす)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.5 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
近距離 (Bokoblin_Rapid, 注意)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 19 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
後行動 (Bokoblin_Rapid, 対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
対象泳ぎ (Bokoblin_Rapid, 素手)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
対象壁つかまり (Bokoblin_Rapid, 共通)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.785398 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
レンジ内 (Moriblin_Senior, 素手対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
レンジ内 (Moriblin_Senior, 対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
遠距離 (Moriblin_Senior, 威嚇_0)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
後行動 (Moriblin_Senior, レンジ外)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
後行動 (Moriblin_Senior, 素手対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
対象壁つかまり (Moriblin_Senior, 共通)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
レンジ内 (Moriblin_Blue, 素手対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
レンジ内 (Moriblin_Blue, 対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
遠距離 (Moriblin_Blue, 威嚇_0)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
後行動 (Moriblin_Blue, レンジ外)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
後行動 (Moriblin_Blue, 素手対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
対象壁つかまり (Moriblin_Blue, 共通)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Moriblin_Bone, レンジ内_素手対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Moriblin_Bone, レンジ内_対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Moriblin_Bone, 遠距離_威嚇_0)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Moriblin_Bone, 後行動_レンジ外)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Moriblin_Bone, 後行動_素手対象見張り台)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |
ある (Stal_Moriblin_Bone, 対象壁つかまり_共通)
Name | Value |
---|---|
ShootItemName | Rock_Moriblin |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | -1 |
RetFrmGrdAtkPrcTimer | -1 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 80 |
GlobalNoAtkTimeRnd | 16 |
AttackIntervalIntensity | 1.0 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | True |
IsCheckLineReachable | False |