AIDef:AI/StalEnemyChasePart

Revision as of 18:11, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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StalEnemyChasePart
AI definition
Type AI

DynamicInstParams

Name Type Default value Description
TargetPos Vec3
IsCarried Bool
IsCarriedByPlayer Bool


Children

Name Description
パーツがエリア外
プレイヤ持たれパーツ待機
持たれパーツ待機
持たれパーツ追跡
通常パーツ待機
通常パーツ追跡

Derived definitions

頭部無し (Stal_Bokoblin_Junior_Body, 通常)

No overridden parameters.

頭部無し (Lizalfos_Bone, 通常)

No overridden parameters.

頭部無し (Stal_Moriblin_Bone, 通常)

No overridden parameters.

頭部無し (StalForestGiant, 通常)

No overridden parameters.