AIDef:AI/SiteBossApproachRoot
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
CheckWallDist | Float | ||
ApproachTime | Float | ||
EndDist | Float | ||
EndFarDist | Float | ||
DoAttack | Bool | ||
AttackStartDist | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 | ||
IsMoveSide | Bool |
Children
Name | Description |
---|---|
移動 | |
遠距離攻撃移動 |
Derived definitions
攻撃前待機 (SiteBossLsword, 戦闘)
Name | Value |
---|---|
CheckWallDist | 20.0 |
ApproachTime | 300.0 |
EndDist | 10.0 |
EndFarDist | 60.0 |
DoAttack | False |
AttackStartDist | 35.0 |
攻撃前待機 (SiteBossLswordR, 戦闘)
Name | Value |
---|---|
CheckWallDist | 20.0 |
ApproachTime | 300.0 |
EndDist | 10.0 |
EndFarDist | 60.0 |
DoAttack | False |
AttackStartDist | 35.0 |
攻撃前待機 (SiteBossLswordCastle, 戦闘)
Name | Value |
---|---|
CheckWallDist | 20.0 |
ApproachTime | 300.0 |
EndDist | 10.0 |
EndFarDist | 60.0 |
DoAttack | False |
AttackStartDist | 35.0 |