AIDef:AI/SeqNextMessage
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
DelayTimeMax | Int | ||
IsFinishedByFailAction | Bool | ||
IsEndChangeable | Bool | ||
IsNoChangeable | Bool |
Children
Name | Description |
---|---|
先行動 | |
後行動 |
Derived definitions
ダンス (Lizalfos, 小物連携)
Name | Value |
---|---|
DelayTimeMax | 30 |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
待機 (Bokoblin_Red, ダンス)
Name | Value |
---|---|
DelayTimeMax | 30 |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
ダンス (Lizalfos_Fire, 小物連携)
Name | Value |
---|---|
DelayTimeMax | 30 |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
待機 (Bokoblin_Senior, ダンス)
Name | Value |
---|---|
DelayTimeMax | 30 |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
待機 (Bokoblin_Rapid, ダンス)
Name | Value |
---|---|
DelayTimeMax | 30 |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
ダンス (Lizalfos_Electric, 小物連携)
Name | Value |
---|---|
DelayTimeMax | 30 |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
ダンス (Moriblin_Senior, モリブリンダンス)
Name | Value |
---|---|
DelayTimeMax | 30 |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
ダンス (Moriblin_Blue, モリブリンダンス)
Name | Value |
---|---|
DelayTimeMax | 30 |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
ダンス (Lizalfos_Senior, 小物連携)
Name | Value |
---|---|
DelayTimeMax | 30 |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
ダンス (Lizalfos_Middle, 小物連携)
Name | Value |
---|---|
DelayTimeMax | 30 |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |
ダンス (Lizalfos_Ice, 小物連携)
Name | Value |
---|---|
DelayTimeMax | 30 |
IsFinishedByFailAction | False |
IsEndChangeable | False |
IsNoChangeable | False |