AIDef:AI/SeqGroundHit
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IsCheckChangeable | Bool | ||
| IsNoHitEnd | Bool | ||
| CheckType | Int |
Children
| Name | Description |
|---|---|
| 地上 | |
| 空中 |
Derived definitions
後行動 (Priest_Boss_ShadowClone, 円陣弓_攻撃_1)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone, 弓矢攻撃_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone, 共通_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone, 後行動_7)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone, 先行動)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone, 転移)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone, 転移_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
呼ばれ (Assassin_Senior, Root)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 0 |
呼ばれ (Assassin_Senior, 瀕死復帰)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 0 |
後行動 (Assassin_Senior, 回避)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 0 |
後行動 (Assassin_Senior, 転移)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Assassin_Senior, 奈落)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 0 |
通常 (VolcanicBomb, Root_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 3 |
後行動 (Assassin_Middle_Azito, 転移)
| Name | Value |
|---|---|
| IsCheckChangeable | True |
| IsNoHitEnd | True |
| CheckType | 0 |
Root (Obj_Oil)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Assassin_Middle_Quest, 転移)
| Name | Value |
|---|---|
| IsCheckChangeable | True |
| IsNoHitEnd | True |
| CheckType | 0 |
空中 (Chuchu, 湧きだし出現)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
子0 (Chuchu, ドロップ生成)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
落下 (GiantShootBomb, Root)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Assassin_Middle, 転移)
| Name | Value |
|---|---|
| IsCheckChangeable | True |
| IsNoHitEnd | True |
| CheckType | 0 |
子0 (Lynel_Senior, 近接湧出)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_Normal, 弓矢攻撃_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_Normal, 先行動)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_Normal, 転移)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_Normal, 転移_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone_Real, 円陣弓_攻撃_1)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone_Real, 弓矢攻撃_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone_Real, 共通_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone_Real, 後行動_7)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone_Real, 先行動)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone_Real, 転移)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Priest_Boss_ShadowClone_Real, 転移_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
意識途切れ (WillBreakBall, 念受信)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 1 |
攻撃 (WillBreakBall, 念受信)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 1 |
放物攻撃 (WillBreakBall, 念受信)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 1 |
落下攻撃 (WillBreakBall, 念受信)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 1 |
後行動 (Assassin_Junior, 転移)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Assassin_Junior, 落下転移攻撃)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
子0 (Lynel_Middle, 近接湧出)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Assassin_Middle_Azito_DLC, 転移)
| Name | Value |
|---|---|
| IsCheckChangeable | True |
| IsNoHitEnd | True |
| CheckType | 0 |
通常 (YunBoCannonBall, Root_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 1 |
空中 (Chuchu_Middle, 湧きだし出現)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
子0 (Chuchu_Middle, ドロップ生成)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
通常 (WeatherFireBall, Root_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 1 |
子0 (Lynel, 近接湧出)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
通常 (GoronCannonball, Root_0)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 1 |
空中 (Chuchu_Senior, 湧きだし出現)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
子0 (Chuchu_Senior, ドロップ生成)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
投擲 (PriestBossShadowCloneBullet, 受信)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | False |
| CheckType | 0 |
後行動 (Assassin_Junior_Shooter, 回転攻撃)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 0 |
後行動 (Assassin_Junior_Shooter, 転移)
| Name | Value |
|---|---|
| IsCheckChangeable | True |
| IsNoHitEnd | True |
| CheckType | 0 |
後行動 (Assassin_Junior_Shooter, 転移移動)
| Name | Value |
|---|---|
| IsCheckChangeable | True |
| IsNoHitEnd | True |
| CheckType | 0 |
後行動 (Assassin_Junior_Azito_Shooter, 回転攻撃)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 0 |
後行動 (Assassin_Junior_Azito_Shooter, 転移)
| Name | Value |
|---|---|
| IsCheckChangeable | True |
| IsNoHitEnd | True |
| CheckType | 0 |
後行動 (Assassin_Junior_Azito_Shooter, 転移移動)
| Name | Value |
|---|---|
| IsCheckChangeable | True |
| IsNoHitEnd | True |
| CheckType | 0 |
後行動 (Assassin_Junior_Azito_Shooter, 湧出)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 0 |
先行動 (Assassin_Junior_Azito_Shooter, デモ中)
| Name | Value |
|---|---|
| IsCheckChangeable | False |
| IsNoHitEnd | True |
| CheckType | 0 |