AIDef:AI/SandwormAttackMove
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| SecessionDist | Float | ||
| AttackAngle | Float | ||
| DamageBaseNode | String | ||
| DamageAngle | Float | ||
| LostDist | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| 攻撃移動 | |
| 離脱 |
Derived definitions
戦闘攻撃 (Sandworm, 噛み付き)
| Name | Value |
|---|---|
| SecessionDist | 15.0 |
| AttackAngle | 6.28319 |
| DamageBaseNode | Chin_3 |
| DamageAngle | 1.0472 |
| LostDist | 60.0 |
戦闘攻撃 (Enemy_SandwormR, 噛み付き)
| Name | Value |
|---|---|
| SecessionDist | 15.0 |
| AttackAngle | 6.28319 |
| DamageBaseNode | Chin_3 |
| DamageAngle | 1.0472 |
| LostDist | 60.0 |