AIDef:AI/RemainsWaterChaseBulletRoot
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| AtkMinDamage | Int | ||
| CheckPower | Float | ||
| HighDamageAddSpd | Float | ||
| LowDamageAddSpd | Float | ||
| ShootAddSpd | Float | ||
| ResetASName | String |
Children
| Name | Description |
|---|---|
| ダメージ | |
| 待機 | |
| 復活 | |
| 消滅 | |
| 爆発 | |
| 通常 |
Derived definitions
Root (RemainsWaterExplodeBullet)
| Name | Value |
|---|---|
| AtkMinDamage | 1 |
| CheckPower | 10.0 |
| HighDamageAddSpd | 2.0 |
| LowDamageAddSpd | 0.666667 |
| ShootAddSpd | 1.66667 |
| ResetASName | Reset |
Root (RemainsWaterChaseBullet)
| Name | Value |
|---|---|
| AtkMinDamage | 1 |
| CheckPower | 10.0 |
| HighDamageAddSpd | 2.0 |
| LowDamageAddSpd | 0.666667 |
| ShootAddSpd | 2.66667 |
| ResetASName | Reset |