AIDef:AI/RangeSelectTwoAction
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
FarDist | Float | ||
BaseDist | Float | ||
WeaponIdx | Int | ||
IsSelectEveryFrame | Bool | ||
IsRangeXZ | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
近距離 | |
遠距離 |
Derived definitions
ナビメッシュ無し (Stal_Bokoblin_Junior_Body, 剣戦闘)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Stal_Bokoblin_Junior_Body, 槍装備)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Stal_Bokoblin_Junior_Body, 大剣装備_0)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
定員オーバー (Stal_Bokoblin_Junior_Body, 戦闘)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 3.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
後行動 (Priest_Boss_ShadowClone, 後行動)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
後行動 (Priest_Boss_ShadowClone, 後行動_1)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
子1 (Priest_Boss_ShadowClone, 後行動_2)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
陣形作成後待機 (Priest_Boss_ShadowClone, 円陣共通)
Name | Value |
---|---|
FarDist | 3.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
行動 (Assassin_Senior, 瀕死)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 2.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
近距離 (Enemy_Golem_Fire_R, 右腕近接戦闘攻撃)
Name | Value |
---|---|
FarDist | -3.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Enemy_Golem_Fire_R, 右腕戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Enemy_Golem_Fire_R, 近接戦闘攻撃)
Name | Value |
---|---|
FarDist | -3.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Enemy_Golem_Fire_R, 左腕近接戦闘攻撃)
Name | Value |
---|---|
FarDist | -3.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Enemy_Golem_Fire_R, 左腕戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Enemy_Golem_Fire_R, 戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
戦闘攻撃 (Enemy_Golem_Fire_R, 腕なし戦闘)
Name | Value |
---|---|
FarDist | -3.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant_Middle, 剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant_Middle, 槍戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant_Middle, 対象泳ぎ槍攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant_Middle, 大剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant_Middle, 片手剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
対象通常 (ForestGiant_Middle, 槍レンジ外攻撃)
Name | Value |
---|---|
FarDist | 5.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
ナビメッシュ無し (Lizalfos, 素手プレイヤー発見)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
移動 (Lizalfos, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
隠れる (Lizalfos, 隠れる)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
餌発見 (Lizalfos, 虫)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
直進 (Lizalfos, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Bokoblin_Red, 剣戦闘)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Bokoblin_Red, 槍装備)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Bokoblin_Red, 大剣装備_0)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
注意 (Bokoblin_Red, レンジ外)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
定員オーバー (Bokoblin_Red, 戦闘)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 3.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant_Senior, 剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant_Senior, 槍戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant_Senior, 対象泳ぎ槍攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant_Senior, 大剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant_Senior, 片手剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
対象通常 (ForestGiant_Senior, 槍レンジ外攻撃)
Name | Value |
---|---|
FarDist | 5.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ外 (Assassin_Middle_Azito, 近距離)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
戦闘攻撃 (Assassin_Middle_Azito, 風攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
戦闘攻撃 (Assassin_Middle_Quest, 風攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
子アクション (Chuchu, ケミカル放射死亡距離選択)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 8.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
角度差大 (Assassin_Middle, 戦闘後ずさり)
Name | Value |
---|---|
FarDist | 7.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant, 剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant, 槍戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant, 対象泳ぎ槍攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant, 大剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (ForestGiant, 片手剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
対象通常 (ForestGiant, 槍レンジ外攻撃)
Name | Value |
---|---|
FarDist | 5.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
ナビメッシュ無し (Lynel_Senior, 素手戦闘)
Name | Value |
---|---|
FarDist | 10.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ有り (Lynel_Senior, 素手戦闘)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
レンジ外 (Lynel_Senior, ナビメッシュ無し近接戦闘攻撃)
Name | Value |
---|---|
FarDist | 20.0 |
BaseDist | 2.2 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ外 (Lynel_Senior, ナビメッシュ無し槍戦闘攻撃)
Name | Value |
---|---|
FarDist | 20.0 |
BaseDist | 2.2 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
右 (Lynel_Senior, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
弓装備 (Lynel_Senior, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
近距離 (Lynel_Senior, 大剣戦闘開始攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
剣盾装備 (Lynel_Senior, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
剣装備 (Lynel_Senior, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
後 (Lynel_Senior, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
後行動 (Lynel_Senior, 行動A)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
後行動 (Lynel_Senior, 大剣後方攻撃行動A)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
行動 (Lynel_Senior, 諦め)
Name | Value |
---|---|
FarDist | 50.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
左 (Lynel_Senior, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
前 (Lynel_Senior, 戦闘攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
前 (Lynel_Senior, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
素手 (Lynel_Senior, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
素手 (Lynel_Senior, 槍装備戦闘開始)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
槍装備 (Lynel_Senior, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
大剣装備 (Lynel_Senior, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
抜刀 (Lynel_Senior, 戦闘開始)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
抜刀 (Lynel_Senior, 槍装備戦闘開始)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
近距離 (Golem_Senior, 右腕近接戦闘攻撃)
Name | Value |
---|---|
FarDist | -3.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Golem_Senior, 右腕戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Golem_Senior, 近接戦闘攻撃)
Name | Value |
---|---|
FarDist | -3.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Golem_Senior, 左腕近接戦闘攻撃)
Name | Value |
---|---|
FarDist | -3.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Golem_Senior, 左腕戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Golem_Senior, 戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
戦闘攻撃 (Golem_Senior, 腕なし戦闘)
Name | Value |
---|---|
FarDist | -3.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
移動 (Lizalfos_Fire, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
隠れる (Lizalfos_Fire, 隠れる)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
餌発見 (Lizalfos_Fire, 虫)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
直進 (Lizalfos_Fire, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
後行動 (Priest_Boss_Normal, 後行動)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
後行動 (Priest_Boss_Normal, 後行動_1)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
ナビメッシュ無し (Bokoblin_Senior, 剣戦闘)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Bokoblin_Senior, 槍装備)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Bokoblin_Senior, 大剣装備_0)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
注意 (Bokoblin_Senior, レンジ外)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
定員オーバー (Bokoblin_Senior, 戦闘)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 3.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
ナビメッシュ無し (Bokoblin_Rapid, 剣戦闘)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Bokoblin_Rapid, 槍装備)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Bokoblin_Rapid, 大剣装備_0)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 1.4 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
注意 (Bokoblin_Rapid, レンジ外)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
定員オーバー (Bokoblin_Rapid, 戦闘)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 3.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
移動 (Lizalfos_Electric, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
隠れる (Lizalfos_Electric, 隠れる)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
餌発見 (Lizalfos_Electric, 虫)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
直進 (Lizalfos_Electric, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Moriblin_Senior, 素手)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 5.2 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Moriblin_Senior, 槍装備)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Moriblin_Senior, 大剣装備)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Moriblin_Senior, 通常)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
威嚇 (Moriblin_Senior, 剣到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
威嚇 (Moriblin_Senior, 槍到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
威嚇 (Moriblin_Senior, 大剣到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
威嚇 (Moriblin_Senior, 到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 5.2 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
近距離 (Moriblin_Senior, 威嚇_0)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
後行動 (Priest_Boss_ShadowClone_Real, 後行動)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
後行動 (Priest_Boss_ShadowClone_Real, 後行動_1)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
子1 (Priest_Boss_ShadowClone_Real, 後行動_2)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
陣形作成後待機 (Priest_Boss_ShadowClone_Real, 円陣共通)
Name | Value |
---|---|
FarDist | 3.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
近距離 (Golem_Middle, 右腕戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Golem_Middle, 左腕戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Golem_Middle, 戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
後行動 (Assassin_Junior, 隠れ身落下攻撃)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
後行動 (Assassin_Junior, 切り払い)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
ナビメッシュ無し (Lynel_Middle, 素手戦闘)
Name | Value |
---|---|
FarDist | 10.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ有り (Lynel_Middle, 素手戦闘)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
レンジ外 (Lynel_Middle, ナビメッシュ無し近接戦闘攻撃)
Name | Value |
---|---|
FarDist | 20.0 |
BaseDist | 2.2 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ外 (Lynel_Middle, ナビメッシュ無し槍戦闘攻撃)
Name | Value |
---|---|
FarDist | 20.0 |
BaseDist | 2.2 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
右 (Lynel_Middle, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
弓装備 (Lynel_Middle, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
近距離 (Lynel_Middle, 大剣戦闘開始攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
剣盾装備 (Lynel_Middle, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
剣装備 (Lynel_Middle, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
後 (Lynel_Middle, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
後行動 (Lynel_Middle, 行動A)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
後行動 (Lynel_Middle, 大剣後方攻撃行動A)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
行動 (Lynel_Middle, 諦め)
Name | Value |
---|---|
FarDist | 50.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
左 (Lynel_Middle, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
前 (Lynel_Middle, 戦闘攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
前 (Lynel_Middle, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
素手 (Lynel_Middle, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
素手 (Lynel_Middle, 槍装備戦闘開始)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
槍装備 (Lynel_Middle, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
大剣装備 (Lynel_Middle, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
抜刀 (Lynel_Middle, 戦闘開始)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
抜刀 (Lynel_Middle, 槍装備戦闘開始)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
レンジ外 (Assassin_Middle_Azito_DLC, 近距離)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
戦闘攻撃 (Assassin_Middle_Azito_DLC, 風攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
ナビメッシュ無し (Lizalfos_Bone, 素手プレイヤー発見)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
移動 (Lizalfos_Bone, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
隠れる (Lizalfos_Bone, 隠れる)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
餌発見 (Lizalfos_Bone, 虫)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
直進 (Lizalfos_Bone, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Moriblin_Blue, 素手)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 5.2 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Moriblin_Blue, 槍装備)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Moriblin_Blue, 大剣装備)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Moriblin_Blue, 通常)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
威嚇 (Moriblin_Blue, 剣到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
威嚇 (Moriblin_Blue, 槍到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
威嚇 (Moriblin_Blue, 大剣到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
威嚇 (Moriblin_Blue, 到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 5.2 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
近距離 (Moriblin_Blue, 威嚇_0)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
子アクション (Chuchu_Middle, ケミカル放射死亡距離選択)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 10.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
ナビメッシュ無し (Stal_Moriblin_Bone, 素手)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 5.2 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Stal_Moriblin_Bone, 槍装備)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Stal_Moriblin_Bone, 大剣装備)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Stal_Moriblin_Bone, 通常)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
威嚇 (Stal_Moriblin_Bone, 剣到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
威嚇 (Stal_Moriblin_Bone, 槍到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
威嚇 (Stal_Moriblin_Bone, 大剣到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
威嚇 (Stal_Moriblin_Bone, 到達不能)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 5.2 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
近距離 (Stal_Moriblin_Bone, 威嚇_0)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 3.5 |
WeaponIdx | 0 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ無し (Lynel, 素手戦闘)
Name | Value |
---|---|
FarDist | 10.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
ナビメッシュ有り (Lynel, 素手戦闘)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
レンジ外 (Lynel, ナビメッシュ無し近接戦闘攻撃)
Name | Value |
---|---|
FarDist | 20.0 |
BaseDist | 2.2 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ外 (Lynel, ナビメッシュ無し槍戦闘攻撃)
Name | Value |
---|---|
FarDist | 20.0 |
BaseDist | 2.2 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
右 (Lynel, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
弓装備 (Lynel, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
近距離 (Lynel, 大剣戦闘開始攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
剣盾装備 (Lynel, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
剣装備 (Lynel, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
後 (Lynel, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
後行動 (Lynel, 行動A)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
後行動 (Lynel, 大剣後方攻撃行動A)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
行動 (Lynel, 諦め)
Name | Value |
---|---|
FarDist | 50.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
左 (Lynel, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
前 (Lynel, 戦闘攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
前 (Lynel, 大剣攻撃)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
素手 (Lynel, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
素手 (Lynel, 槍装備戦闘開始)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
槍装備 (Lynel, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
大剣装備 (Lynel, 警戒)
Name | Value |
---|---|
FarDist | 35.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | True |
抜刀 (Lynel, 戦闘開始)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
抜刀 (Lynel, 槍装備戦闘開始)
Name | Value |
---|---|
FarDist | 3.5 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
レンジ内 (StalForestGiant, 剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (StalForestGiant, 槍戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (StalForestGiant, 対象泳ぎ槍攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (StalForestGiant, 大剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
レンジ内 (StalForestGiant, 片手剣戦闘攻撃)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
対象通常 (StalForestGiant, 槍レンジ外攻撃)
Name | Value |
---|---|
FarDist | 5.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
子アクション (Chuchu_Senior, ケミカル放射死亡距離選択)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 16.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
ナビメッシュ無し (Lizalfos_Senior, 素手プレイヤー発見)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
移動 (Lizalfos_Senior, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
隠れる (Lizalfos_Senior, 隠れる)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
餌発見 (Lizalfos_Senior, 虫)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
直進 (Lizalfos_Senior, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
近距離 (Golem, 右腕戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Golem, 左腕戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
近距離 (Golem, 戦闘攻撃)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 0.0 |
WeaponIdx | 0 |
IsSelectEveryFrame | False |
IsRangeXZ | False |
ナビメッシュ無し (Lizalfos_Middle, 素手プレイヤー発見)
Name | Value |
---|---|
FarDist | 0.0 |
BaseDist | 6.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
移動 (Lizalfos_Middle, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
隠れる (Lizalfos_Middle, 隠れる)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
餌発見 (Lizalfos_Middle, 虫)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
直進 (Lizalfos_Middle, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
移動 (Lizalfos_Ice, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
隠れる (Lizalfos_Ice, 隠れる)
Name | Value |
---|---|
FarDist | 2.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |
餌発見 (Lizalfos_Ice, 虫)
Name | Value |
---|---|
FarDist | 4.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | False |
IsRangeXZ | True |
直進 (Lizalfos_Ice, 諦め)
Name | Value |
---|---|
FarDist | 30.0 |
BaseDist | 0.0 |
WeaponIdx | -1 |
IsSelectEveryFrame | True |
IsRangeXZ | False |