AIDef:AI/RangeObstacleCheck
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
WeaponIdx | Int | ||
RangeDist | Float | ||
HeightMin | Float | ||
HeightMax | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
レンジ内 | |
レンジ外 |
Derived definitions
威嚇 (Stal_Bokoblin_Junior_Body, 到達不能)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 4.2 |
HeightMin | -1.5 |
HeightMax | 1.7 |
戦闘後ずさり (Lizalfos, 近接戦闘)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos, 素手戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos, 非片手剣後ずさり)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos, 防御近接戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos, レンジ外ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos, レンジ外防御ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos, 素手攻撃ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 8.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
威嚇 (Bokoblin_Red, 到達不能)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 4.2 |
HeightMin | -1.5 |
HeightMax | 1.7 |
威嚇 (Chuchu, 追跡)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 8.0 |
HeightMin | -10.0 |
HeightMax | 1.5 |
戦闘後ずさり (Lizalfos_Fire, 近接戦闘)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Fire, 素手戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Fire, 非片手剣後ずさり)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Fire, 防御近接戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Fire, レンジ外ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Fire, レンジ外防御ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Fire, 素手攻撃ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 8.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
威嚇 (Bokoblin_Senior, 到達不能)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 4.2 |
HeightMin | -1.5 |
HeightMax | 1.7 |
威嚇 (Bokoblin_Rapid, 到達不能)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 4.2 |
HeightMin | -1.5 |
HeightMax | 1.7 |
戦闘後ずさり (Lizalfos_Electric, 近接戦闘)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Electric, 素手戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Electric, 非片手剣後ずさり)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Electric, 防御近接戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Electric, レンジ外ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Electric, レンジ外防御ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Electric, 素手攻撃ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 8.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
ナビメッシュなし (Guardian_Mini_DetachLineBeam, ナビメッシュ無し)
Name | Value |
---|---|
WeaponIdx | 1 |
RangeDist | 3.0 |
HeightMin | -1.0 |
HeightMax | 1.5 |
第一段階 (Guardian_Mini_DetachLineBeam, 威嚇)
Name | Value |
---|---|
WeaponIdx | 1 |
RangeDist | 3.0 |
HeightMin | -1.0 |
HeightMax | 1.5 |
第二段階 (Guardian_Mini_DetachLineBeam, 威嚇)
Name | Value |
---|---|
WeaponIdx | 1 |
RangeDist | 3.0 |
HeightMin | -1.0 |
HeightMax | 1.5 |
戦闘後ずさり (Lizalfos_Bone, 近接戦闘)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Bone, 素手戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Bone, 非片手剣後ずさり)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Bone, 防御近接戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Bone, レンジ外ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Bone, レンジ外防御ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Bone, 素手攻撃ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 8.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
威嚇 (Chuchu_Middle, 追跡)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 8.0 |
HeightMin | -10.0 |
HeightMax | 1.5 |
ナビメッシュなし (Guardian_Mini, ナビメッシュ無し)
Name | Value |
---|---|
WeaponIdx | 1 |
RangeDist | 3.0 |
HeightMin | -1.0 |
HeightMax | 1.5 |
第一段階 (Guardian_Mini, 威嚇)
Name | Value |
---|---|
WeaponIdx | 1 |
RangeDist | 3.0 |
HeightMin | -1.0 |
HeightMax | 1.5 |
第二段階 (Guardian_Mini, 威嚇)
Name | Value |
---|---|
WeaponIdx | 1 |
RangeDist | 3.0 |
HeightMin | -1.0 |
HeightMax | 1.5 |
威嚇 (Chuchu_Senior, 追跡)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 8.0 |
HeightMin | -10.0 |
HeightMax | 1.5 |
戦闘後ずさり (Lizalfos_Senior, 近接戦闘)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Senior, 素手戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Senior, 非片手剣後ずさり)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Senior, 防御近接戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Senior, レンジ外ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Senior, レンジ外防御ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Senior, 素手攻撃ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 8.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Middle, 近接戦闘)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Middle, 素手戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Middle, 非片手剣後ずさり)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Middle, 防御近接戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Middle, レンジ外ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Middle, レンジ外防御ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Middle, 素手攻撃ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 8.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Ice, 近接戦闘)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Ice, 素手戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Ice, 非片手剣後ずさり)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
戦闘後ずさり (Lizalfos_Ice, 防御近接戦闘)
Name | Value |
---|---|
WeaponIdx | -1 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Ice, レンジ外ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Ice, レンジ外防御ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 5.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |
直進 (Lizalfos_Ice, 素手攻撃ステップ)
Name | Value |
---|---|
WeaponIdx | 0 |
RangeDist | 8.0 |
HeightMin | -4.0 |
HeightMax | 4.0 |