AIDef:AI/PriestBossShadowCloneThrow
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
PriestBossMetaAIUnit | AITreeVariablePointer |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ShadowCloneOffsetY | Float | ||
ShadowCloneRadius | Float | ||
ShadowCloneLefeBoneName | String | ||
ShadowCloneRightBoneName | String | ||
ShadowCloneAngleOffset | Float | ||
PrepareTimer | Float |
Children
Name | Description |
---|---|
攻撃 | |
攻撃後 | |
準備完了待ち |
Derived definitions
分身投げ (Priest_Boss_Giant, 通常)
Name | Value |
---|---|
ShadowCloneOffsetY | 1.5 |
ShadowCloneRadius | 0.0 |
ShadowCloneLefeBoneName | Weapon_L |
ShadowCloneRightBoneName | Weapon_R |
ShadowCloneAngleOffset | 30.0 |
PrepareTimer | 90.0 |