AIDef:AI/PriestBossPhaseSecond
AI definition | |
---|---|
Type | AI |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
PriestBossStartPhase | Int | 0 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ModeChangeLife | Int | ||
ModeChangeBlockTime | Float | ||
RespawnSpan | Float | ||
RespawnBaseSpace | Float | ||
RespawnBaseMoveTime | Float | ||
RespawnBaseInterval | Float | ||
SimAtkMax | Int | ||
BowEquipMax | Int | ||
SyncAtkMax | Int | ||
CircleFormRange | Float | ||
CircleFormRushWait | Float | ||
CircleFormRushInterval | Float | ||
CircleFormShootWait | Float | ||
CircleFormShootInterval | Float | ||
LineFormDistFromPlayer | Float | ||
LineFormSpace | Float | ||
LineFormRushWait | Float | ||
LineFormRushInterval | Float | ||
LineFormFallWait | Float | ||
LineFormFallInterval | Float | ||
PercentLifeTransition | Float | ||
PercentLifePrevious | Float |
Derived definitions
段階_分身 (Priest_Boss_MetaAI, Root)
Name | Value |
---|---|
ModeChangeLife | 50 |
ModeChangeBlockTime | 3.0 |
RespawnSpan | 90.0 |
RespawnBaseSpace | 2.0 |
RespawnBaseMoveTime | 0.4 |
RespawnBaseInterval | 0.4 |
SimAtkMax | 2 |
BowEquipMax | 3 |
SyncAtkMax | 3 |
CircleFormRange | 15.0 |
CircleFormRushWait | 5.0 |
CircleFormRushInterval | 0.0 |
CircleFormShootWait | 5.0 |
CircleFormShootInterval | 0.0 |
LineFormDistFromPlayer | 18.0 |
LineFormSpace | 3.0 |
LineFormRushWait | 2.0 |
LineFormRushInterval | 0.5 |
LineFormFallWait | 2.0 |
LineFormFallInterval | 0.5 |
PercentLifeTransition | 0.5 |
PercentLifePrevious | 0.75 |