AIDef:AI/PrevASSkipSeq
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| PrevASName | String | ||
| IsFinishedByFailAction | Bool | ||
| IsEndChangeable | Bool | ||
| IsNoChangeable | Bool |
Children
| Name | Description |
|---|---|
| 先行動 | |
| 後行動 |
Derived definitions
未発見 (Stal_Bokoblin_Junior_Body, 攻撃反応)
| Name | Value |
|---|---|
| PrevASName | ForceAwaken |
| IsFinishedByFailAction | False |
| IsEndChangeable | True |
| IsNoChangeable | False |
未発見 (Bokoblin_Red, 攻撃反応)
| Name | Value |
|---|---|
| PrevASName | ForceAwaken |
| IsFinishedByFailAction | False |
| IsEndChangeable | True |
| IsNoChangeable | False |
その他 (BoneHorse, ダメージリアクション)
| Name | Value |
|---|---|
| PrevASName | Damage |
| IsFinishedByFailAction | False |
| IsEndChangeable | False |
| IsNoChangeable | False |
未発見 (Bokoblin_Senior, 攻撃反応)
| Name | Value |
|---|---|
| PrevASName | ForceAwaken |
| IsFinishedByFailAction | False |
| IsEndChangeable | True |
| IsNoChangeable | False |
未発見 (Bokoblin_Rapid, 攻撃反応)
| Name | Value |
|---|---|
| PrevASName | ForceAwaken |
| IsFinishedByFailAction | False |
| IsEndChangeable | True |
| IsNoChangeable | False |
その他 (NushiHorse, ダメージリアクション)
| Name | Value |
|---|---|
| PrevASName | Damage |
| IsFinishedByFailAction | False |
| IsEndChangeable | False |
| IsNoChangeable | False |
その他 (Horse, ダメージリアクション)
| Name | Value |
|---|---|
| PrevASName | Damage |
| IsFinishedByFailAction | False |
| IsEndChangeable | False |
| IsNoChangeable | False |
その他 (HorseLarge, ダメージリアクション)
| Name | Value |
|---|---|
| PrevASName | Damage |
| IsFinishedByFailAction | False |
| IsEndChangeable | False |
| IsNoChangeable | False |