AIDef:AI/MoriblinUnarmedBattle
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| FarDist | Float | ||
| OutDist | Float | ||
| BaseDist | Float | ||
| WeaponIdx | Int | ||
| AttackStartRotate | Float | ||
| PursuingAttackInterval | Int | ||
| PursuingAttackStartAng | Float | ||
| AttackIntervalIntensity | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| 待機 | |
| 攻撃 | |
| 追撃ち攻撃 |
Derived definitions
戦闘 (Moriblin_Senior, 戦闘)
| Name | Value |
|---|---|
| FarDist | 0.5 |
| OutDist | 8.0 |
| BaseDist | 5.2 |
| WeaponIdx | -1 |
| AttackStartRotate | 0.523599 |
| PursuingAttackInterval | 10 |
| PursuingAttackStartAng | 1.74533 |
| AttackIntervalIntensity | 1.0 |
戦闘 (Moriblin_Blue, 戦闘)
| Name | Value |
|---|---|
| FarDist | 0.5 |
| OutDist | 8.0 |
| BaseDist | 5.2 |
| WeaponIdx | -1 |
| AttackStartRotate | 0.523599 |
| PursuingAttackInterval | 10 |
| PursuingAttackStartAng | 1.74533 |
| AttackIntervalIntensity | 1.0 |
戦闘 (Stal_Moriblin_Bone, 戦闘)
| Name | Value |
|---|---|
| FarDist | 0.5 |
| OutDist | 8.0 |
| BaseDist | 5.2 |
| WeaponIdx | -1 |
| AttackStartRotate | 0.523599 |
| PursuingAttackInterval | 10 |
| PursuingAttackStartAng | 1.74533 |
| AttackIntervalIntensity | 1.0 |