AIDef:AI/LynelNavMoveTarget
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
StopGear | Int | ||
CliffCheckDist | Float | ||
ReachTargetArea | Float | ||
RepathTime | Float | ||
WeaponIdx | Int | ||
TooFarDist | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
ブレーキ | |
回転 | |
直進 | |
移動 | |
見まわす |
Derived definitions
気づき (Lynel_Senior, 近接戦闘)
Name | Value |
---|---|
StopGear | 2 |
CliffCheckDist | 3.0 |
ReachTargetArea | 3.5 |
RepathTime | 30.0 |
WeaponIdx | 0 |
TooFarDist | 100.0 |
気づき (Lynel_Middle, 近接戦闘)
Name | Value |
---|---|
StopGear | 2 |
CliffCheckDist | 3.0 |
ReachTargetArea | 3.5 |
RepathTime | 30.0 |
WeaponIdx | 0 |
TooFarDist | 100.0 |
気づき (Lynel, 近接戦闘)
Name | Value |
---|---|
StopGear | 2 |
CliffCheckDist | 3.0 |
ReachTargetArea | 3.5 |
RepathTime | 30.0 |
WeaponIdx | 0 |
TooFarDist | 100.0 |