AIDef:AI/LynelNavMoveNoStop
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ReachTargetArea | Float | ||
| RepathTime | Float | ||
| WeaponIdx | Int | ||
| TooFarDist | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| 直進 | |
| 移動 |
Derived definitions
移動 (Lynel_Senior, 後行動)
| Name | Value |
|---|---|
| ReachTargetArea | 4.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
近づき (Lynel_Senior, 斬り抜け移動下半身)
| Name | Value |
|---|---|
| ReachTargetArea | 6.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
移動 (Lynel_Middle, 後行動)
| Name | Value |
|---|---|
| ReachTargetArea | 4.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
近づき (Lynel_Middle, 斬り抜け移動下半身)
| Name | Value |
|---|---|
| ReachTargetArea | 6.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
移動 (Lynel, 後行動)
| Name | Value |
|---|---|
| ReachTargetArea | 4.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |
近づき (Lynel, 斬り抜け移動下半身)
| Name | Value |
|---|---|
| ReachTargetArea | 6.0 |
| RepathTime | 30.0 |
| WeaponIdx | -1 |
| TooFarDist | 100.0 |