AIDef:AI/LynelNavMoveNoStop
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ReachTargetArea | Float | ||
RepathTime | Float | ||
WeaponIdx | Int | ||
TooFarDist | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
直進 | |
移動 |
Derived definitions
移動 (Lynel_Senior, 後行動)
Name | Value |
---|---|
ReachTargetArea | 4.0 |
RepathTime | 30.0 |
WeaponIdx | -1 |
TooFarDist | 100.0 |
近づき (Lynel_Senior, 斬り抜け移動下半身)
Name | Value |
---|---|
ReachTargetArea | 6.0 |
RepathTime | 30.0 |
WeaponIdx | -1 |
TooFarDist | 100.0 |
移動 (Lynel_Middle, 後行動)
Name | Value |
---|---|
ReachTargetArea | 4.0 |
RepathTime | 30.0 |
WeaponIdx | -1 |
TooFarDist | 100.0 |
近づき (Lynel_Middle, 斬り抜け移動下半身)
Name | Value |
---|---|
ReachTargetArea | 6.0 |
RepathTime | 30.0 |
WeaponIdx | -1 |
TooFarDist | 100.0 |
移動 (Lynel, 後行動)
Name | Value |
---|---|
ReachTargetArea | 4.0 |
RepathTime | 30.0 |
WeaponIdx | -1 |
TooFarDist | 100.0 |
近づき (Lynel, 斬り抜け移動下半身)
Name | Value |
---|---|
ReachTargetArea | 6.0 |
RepathTime | 30.0 |
WeaponIdx | -1 |
TooFarDist | 100.0 |