AIDef:AI/LynelLineMoveAttack
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
GoalRadius | Float | ||
WeaponIdx | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 | ||
TargetVel | Vec3 | ||
IsSkipPrepare | Bool |
Children
Name | Description |
---|---|
攻撃 | |
準備 |
Derived definitions
6足攻撃 (Lynel_Senior, 戦闘)
Name | Value |
---|---|
GoalRadius | 3.0 |
WeaponIdx | -1 |
突進切り (Lynel_Senior, 戦闘)
Name | Value |
---|---|
GoalRadius | 0.0 |
WeaponIdx | 0 |
6足攻撃 (Lynel_Middle, 戦闘)
Name | Value |
---|---|
GoalRadius | 3.0 |
WeaponIdx | -1 |
突進切り (Lynel_Middle, 戦闘)
Name | Value |
---|---|
GoalRadius | 0.0 |
WeaponIdx | 0 |
6足攻撃 (Lynel, 戦闘)
Name | Value |
---|---|
GoalRadius | 3.0 |
WeaponIdx | -1 |
突進切り (Lynel, 戦闘)
Name | Value |
---|---|
GoalRadius | 0.0 |
WeaponIdx | 0 |