AIDef:AI/LynelLineMoveAttack
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| GoalRadius | Float | ||
| WeaponIdx | Int |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 | ||
| TargetVel | Vec3 | ||
| IsSkipPrepare | Bool |
Children
| Name | Description |
|---|---|
| 攻撃 | |
| 準備 |
Derived definitions
6足攻撃 (Lynel_Senior, 戦闘)
| Name | Value |
|---|---|
| GoalRadius | 3.0 |
| WeaponIdx | -1 |
突進切り (Lynel_Senior, 戦闘)
| Name | Value |
|---|---|
| GoalRadius | 0.0 |
| WeaponIdx | 0 |
6足攻撃 (Lynel_Middle, 戦闘)
| Name | Value |
|---|---|
| GoalRadius | 3.0 |
| WeaponIdx | -1 |
突進切り (Lynel_Middle, 戦闘)
| Name | Value |
|---|---|
| GoalRadius | 0.0 |
| WeaponIdx | 0 |
6足攻撃 (Lynel, 戦闘)
| Name | Value |
|---|---|
| GoalRadius | 3.0 |
| WeaponIdx | -1 |
突進切り (Lynel, 戦闘)
| Name | Value |
|---|---|
| GoalRadius | 0.0 |
| WeaponIdx | 0 |