AIDef:AI/LynelChaseBattleMove
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| SlowDownDist | Float | ||
| SpeedUpDist | Float | ||
| BaseDist | Float | ||
| OutDist | Float | ||
| CloseStartDist | Float |
Children
| Name | Description |
|---|---|
| 近づき | |
| 追跡 |
Derived definitions
下半身 (Lynel_Senior, 弓戦闘対騎兵)
| Name | Value |
|---|---|
| SlowDownDist | 3.0 |
| SpeedUpDist | 10.0 |
| BaseDist | 20.0 |
| OutDist | 50.0 |
| CloseStartDist | 20.0 |
下半身 (Lynel_Middle, 弓戦闘対騎兵)
| Name | Value |
|---|---|
| SlowDownDist | 3.0 |
| SpeedUpDist | 10.0 |
| BaseDist | 20.0 |
| OutDist | 50.0 |
| CloseStartDist | 20.0 |
下半身 (Lynel, 弓戦闘対騎兵)
| Name | Value |
|---|---|
| SlowDownDist | 3.0 |
| SpeedUpDist | 10.0 |
| BaseDist | 20.0 |
| OutDist | 50.0 |
| CloseStartDist | 20.0 |