AIDef:AI/LynelBackStepFromTarget
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
MoveDistMin | Float | ||
MoveDist | Float | ||
AddCheckAngle | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
バックステップ | |
後退不能 |
Derived definitions
近距離 (Lynel_Senior, 槍装備戦闘開始攻撃)
Name | Value |
---|---|
MoveDistMin | 5.0 |
MoveDist | 15.0 |
AddCheckAngle | 0.785398 |
近接戦闘 (Lynel_Senior, 槍戦闘)
Name | Value |
---|---|
MoveDistMin | 5.0 |
MoveDist | 15.0 |
AddCheckAngle | 0.785398 |
近距離 (Lynel_Middle, 槍装備戦闘開始攻撃)
Name | Value |
---|---|
MoveDistMin | 5.0 |
MoveDist | 15.0 |
AddCheckAngle | 0.785398 |
近接戦闘 (Lynel_Middle, 槍戦闘)
Name | Value |
---|---|
MoveDistMin | 5.0 |
MoveDist | 15.0 |
AddCheckAngle | 0.785398 |
近距離 (Lynel, 槍装備戦闘開始攻撃)
Name | Value |
---|---|
MoveDistMin | 5.0 |
MoveDist | 15.0 |
AddCheckAngle | 0.785398 |
近接戦闘 (Lynel, 槍戦闘)
Name | Value |
---|---|
MoveDistMin | 5.0 |
MoveDist | 15.0 |
AddCheckAngle | 0.785398 |