AIDef:AI/LumberjackFallenTree
| AI definition | |
|---|---|
| Type | AI |
AITreeVariables
| Name | Type | Default value | Description |
|---|---|---|---|
| ForceSetDropPos | Vec3 | [0.0, 0.0, 0.0] | |
| LumberjackType | Int | -1 | |
| MoveDirection | Vec3 | [0.0, 0.0, 0.0] |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ToLogAngVel | Float | ||
| MaxCheckAng | Float | ||
| CheckDis | Float | ||
| IsCheckHeight | Bool | ||
| CheckHeightRate | Float | ||
| TerrorOffsetPos4Falling | Vec3 | ||
| TerrorRegistAng | Float | ||
| TerrorUnregistTimelimit | Float | ||
| NoiseLevel | Float |
Children
| Name | Description |
|---|---|
| 丸太化 | |
| 通常 |
Derived definitions
伐採 (SignboardWood, Root_0)
| Name | Value |
|---|---|
| ToLogAngVel | 0.872665 |
| MaxCheckAng | 1.39626 |
| CheckDis | 0.1 |
| IsCheckHeight | False |
| CheckHeightRate | 0.6 |
| TerrorOffsetPos4Falling | Vec3(x=0.0, y=1.100000023841858, z=0.0) |
| TerrorRegistAng | 0.523599 |
| TerrorUnregistTimelimit | 60.0 |
| NoiseLevel | 2.0 |
伐採 (TreeWeapon, 通常)
| Name | Value |
|---|---|
| ToLogAngVel | 0.872665 |
| MaxCheckAng | 1.39626 |
| CheckDis | 0.1 |
| IsCheckHeight | False |
| CheckHeightRate | 0.6 |
| TerrorOffsetPos4Falling | Vec3(x=0.0, y=1.100000023841858, z=0.0) |
| TerrorRegistAng | 0.523599 |
| TerrorUnregistTimelimit | 60.0 |
| NoiseLevel | 2.0 |
伐採 (Scaffold, Root_0)
| Name | Value |
|---|---|
| ToLogAngVel | 0.872665 |
| MaxCheckAng | 1.39626 |
| CheckDis | 0.1 |
| IsCheckHeight | True |
| CheckHeightRate | 0.6 |
| TerrorOffsetPos4Falling | Vec3(x=0.0, y=1.100000023841858, z=0.0) |
| TerrorRegistAng | 0.523599 |
| TerrorUnregistTimelimit | 60.0 |
| NoiseLevel | 2.0 |