AIDef:AI/LastBossBeamAttackRoot
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WaitTime | Float | ||
| IsMove | Bool | ||
| KeepDistance | Float | ||
| MoveSpeed | Float | ||
| InitSpeed | Float | ||
| Accel | Float | ||
| KeepDistanceRand | Float | ||
| RandKeepFrame | Float | ||
| BrakeStartFrame | Float | ||
| MoveYSpeed | Float | ||
| IsChangeable | Bool | ||
| ReflectOffset | Vec3 | ||
| AttackPowerForPlayer | Int | ||
| AttackPower | Int | ||
| AtMinDamage | Int | ||
| IsCreateGuardEffect | Bool | ||
| AddAttackPower | Int |
Children
| Name | Description |
|---|---|
| チャージ | |
| 照準 | |
| 発射 |
Derived definitions
ビーム攻撃 (SiteBossBow, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | True |
| KeepDistance | 19.0 |
| MoveSpeed | 0.1 |
| InitSpeed | 0.02 |
| Accel | 1.06 |
| KeepDistanceRand | 1.0 |
| RandKeepFrame | 90.0 |
| BrakeStartFrame | 150.0 |
| MoveYSpeed | 0.0 |
| IsChangeable | True |
| ReflectOffset | Vec3(x=0.0, y=5.0, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | False |
| AddAttackPower | 2 |
ビーム攻撃 (SiteBossSpear, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | False |
| KeepDistance | 0.0 |
| MoveSpeed | 0.0 |
| InitSpeed | 0.0 |
| Accel | 0.0 |
| KeepDistanceRand | 0.0 |
| RandKeepFrame | 0.0 |
| BrakeStartFrame | 200.0 |
| MoveYSpeed | 0.0 |
| IsChangeable | True |
| ReflectOffset | Vec3(x=0.0, y=10.0, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | False |
| AddAttackPower | 2 |
ビーム攻撃 (SiteBossLsword, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | True |
| KeepDistance | 20.0 |
| MoveSpeed | 0.1 |
| InitSpeed | 0.02 |
| Accel | 1.05 |
| KeepDistanceRand | 1.0 |
| RandKeepFrame | 90.0 |
| BrakeStartFrame | 150.0 |
| MoveYSpeed | 0.0 |
| IsChangeable | True |
| ReflectOffset | Vec3(x=0.0, y=2.5, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | False |
| AddAttackPower | 2 |
ビーム攻撃 (SiteBossSwordCastle, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | True |
| KeepDistance | 20.0 |
| MoveSpeed | 0.1 |
| InitSpeed | 0.02 |
| Accel | 1.05 |
| KeepDistanceRand | 2.0 |
| RandKeepFrame | 90.0 |
| BrakeStartFrame | 150.0 |
| MoveYSpeed | 1.0 |
| IsChangeable | False |
| ReflectOffset | Vec3(x=0.0, y=1.0, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | True |
| AddAttackPower | 2 |
ビーム攻撃 (SiteBossBowCastle, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | True |
| KeepDistance | 19.0 |
| MoveSpeed | 0.1 |
| InitSpeed | 0.02 |
| Accel | 1.06 |
| KeepDistanceRand | 1.0 |
| RandKeepFrame | 90.0 |
| BrakeStartFrame | 150.0 |
| MoveYSpeed | 0.0 |
| IsChangeable | True |
| ReflectOffset | Vec3(x=0.0, y=5.0, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | False |
| AddAttackPower | 2 |
ビーム攻撃 (SiteBossSpearCastle, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | False |
| KeepDistance | 0.0 |
| MoveSpeed | 0.0 |
| InitSpeed | 0.0 |
| Accel | 0.0 |
| KeepDistanceRand | 0.0 |
| RandKeepFrame | 0.0 |
| BrakeStartFrame | 200.0 |
| MoveYSpeed | 0.0 |
| IsChangeable | True |
| ReflectOffset | Vec3(x=0.0, y=10.0, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | False |
| AddAttackPower | 2 |
ビーム攻撃 (SiteBossSpearR, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | False |
| KeepDistance | 0.0 |
| MoveSpeed | 0.0 |
| InitSpeed | 0.0 |
| Accel | 0.0 |
| KeepDistanceRand | 0.0 |
| RandKeepFrame | 0.0 |
| BrakeStartFrame | 200.0 |
| MoveYSpeed | 0.0 |
| IsChangeable | True |
| ReflectOffset | Vec3(x=0.0, y=10.0, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | False |
| AddAttackPower | 2 |
ビーム攻撃 (SiteBossSword, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | True |
| KeepDistance | 20.0 |
| MoveSpeed | 0.1 |
| InitSpeed | 0.02 |
| Accel | 1.05 |
| KeepDistanceRand | 2.0 |
| RandKeepFrame | 90.0 |
| BrakeStartFrame | 150.0 |
| MoveYSpeed | 1.0 |
| IsChangeable | False |
| ReflectOffset | Vec3(x=0.0, y=1.0, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | True |
| AddAttackPower | 2 |
ビーム攻撃 (SiteBossBowR, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | True |
| KeepDistance | 19.0 |
| MoveSpeed | 0.1 |
| InitSpeed | 0.02 |
| Accel | 1.06 |
| KeepDistanceRand | 1.0 |
| RandKeepFrame | 90.0 |
| BrakeStartFrame | 150.0 |
| MoveYSpeed | 0.0 |
| IsChangeable | True |
| ReflectOffset | Vec3(x=0.0, y=5.0, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | False |
| AddAttackPower | 2 |
ビーム攻撃 (SiteBossLswordR, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | True |
| KeepDistance | 20.0 |
| MoveSpeed | 0.1 |
| InitSpeed | 0.02 |
| Accel | 1.05 |
| KeepDistanceRand | 1.0 |
| RandKeepFrame | 90.0 |
| BrakeStartFrame | 150.0 |
| MoveYSpeed | 0.0 |
| IsChangeable | True |
| ReflectOffset | Vec3(x=0.0, y=2.5, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | False |
| AddAttackPower | 2 |
ビーム攻撃 (SiteBossSwordR, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | True |
| KeepDistance | 20.0 |
| MoveSpeed | 0.1 |
| InitSpeed | 0.02 |
| Accel | 1.05 |
| KeepDistanceRand | 2.0 |
| RandKeepFrame | 90.0 |
| BrakeStartFrame | 150.0 |
| MoveYSpeed | 1.0 |
| IsChangeable | False |
| ReflectOffset | Vec3(x=0.0, y=1.0, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | True |
| AddAttackPower | 2 |
ビーム攻撃 (SiteBossLswordCastle, ビーム攻撃)
| Name | Value |
|---|---|
| WaitTime | 0.0 |
| IsMove | True |
| KeepDistance | 20.0 |
| MoveSpeed | 0.1 |
| InitSpeed | 0.02 |
| Accel | 1.05 |
| KeepDistanceRand | 1.0 |
| RandKeepFrame | 90.0 |
| BrakeStartFrame | 150.0 |
| MoveYSpeed | 0.0 |
| IsChangeable | True |
| ReflectOffset | Vec3(x=0.0, y=2.5, z=0.0) |
| AttackPowerForPlayer | 40 |
| AttackPower | 40 |
| AtMinDamage | 8 |
| IsCreateGuardEffect | False |
| AddAttackPower | 2 |