AIDef:AI/LandingChemicalBall
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ExpandActorName | String | ||
Scale | Float | ||
AttackPower | Int | ||
AttackIntensity | Int | ||
IsUseAtCollision | Bool | ||
AttackType | Int | ||
CutGrassType | Int | ||
CheckColConInfo | Bool |
Children
Name | Description |
---|---|
着弾前 | |
着弾後 |
Derived definitions
通常 (Lizalfos_IceBall, BaseAI)
Name | Value |
---|---|
ExpandActorName | ExpandIceField |
Scale | 3.0 |
AttackPower | 0 |
AttackIntensity | 0 |
IsUseAtCollision | False |
AttackType | 3 |
CutGrassType | 1 |
CheckColConInfo | False |
通常 (WeatherIceBall, BaseAI)
Name | Value |
---|---|
ExpandActorName | ExpandIceField |
Scale | 2.0 |
AttackPower | 4 |
AttackIntensity | 0 |
IsUseAtCollision | True |
AttackType | 3 |
CutGrassType | 1 |
CheckColConInfo | True |