AIDef:AI/LandHumEnemyFindBait
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
RepathTime | Int | ||
IsDropWeapon | Bool | ||
IsValidForceNeck | Bool | ||
WeaponIdx | Int | ||
ReachTargetArea | Float | ||
TurnStartAng | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetBait | Actor | ||
IsNotice | Bool |
Children
Name | Description |
---|---|
ジャンプ | |
回転 | |
怒り | |
気づき | |
疑似餌発見 | |
直進 | |
移動 | |
見まわす | |
餌発見 |
Derived definitions
ドロップ取得 (Stal_Bokoblin_Junior_Body, 対象獲物)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.0 |
TurnStartAng | 1.0472 |
行動 (Stal_Bokoblin_Junior_Body, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.0 |
TurnStartAng | 1.0472 |
その他 (Lizalfos, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
ドロップ取得 (Lizalfos, 対象獲物)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | True |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
虫 (Lizalfos, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | True |
WeaponIdx | -1 |
ReachTargetArea | 7.0 |
TurnStartAng | 1.0472 |
ドロップ取得 (Bokoblin_Red, 対象獲物)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.0 |
TurnStartAng | 1.0472 |
行動 (Bokoblin_Red, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.0 |
TurnStartAng | 1.0472 |
その他 (Lizalfos_Fire, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
ドロップ取得 (Lizalfos_Fire, 対象獲物)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | True |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
虫 (Lizalfos_Fire, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | True |
WeaponIdx | -1 |
ReachTargetArea | 7.0 |
TurnStartAng | 1.0472 |
ドロップ取得 (Bokoblin_Senior, 対象獲物)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.0 |
TurnStartAng | 1.0472 |
行動 (Bokoblin_Senior, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.0 |
TurnStartAng | 1.0472 |
ドロップ取得 (Bokoblin_Rapid, 対象獲物)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.0 |
TurnStartAng | 1.0472 |
行動 (Bokoblin_Rapid, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.0 |
TurnStartAng | 1.0472 |
その他 (Lizalfos_Electric, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
ドロップ取得 (Lizalfos_Electric, 対象獲物)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | True |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
虫 (Lizalfos_Electric, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | True |
WeaponIdx | -1 |
ReachTargetArea | 7.0 |
TurnStartAng | 1.0472 |
行動 (Moriblin_Senior, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.0 |
TurnStartAng | 1.0472 |
その他 (Lizalfos_Bone, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
ドロップ取得 (Lizalfos_Bone, 対象獲物)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | True |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
虫 (Lizalfos_Bone, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | True |
WeaponIdx | -1 |
ReachTargetArea | 7.0 |
TurnStartAng | 1.0472 |
行動 (Moriblin_Blue, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.0 |
TurnStartAng | 1.0472 |
行動 (Stal_Moriblin_Bone, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.0 |
TurnStartAng | 1.0472 |
その他 (Lizalfos_Senior, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
ドロップ取得 (Lizalfos_Senior, 対象獲物)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | True |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
虫 (Lizalfos_Senior, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | True |
WeaponIdx | -1 |
ReachTargetArea | 7.0 |
TurnStartAng | 1.0472 |
その他 (Lizalfos_Middle, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
ドロップ取得 (Lizalfos_Middle, 対象獲物)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | True |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
虫 (Lizalfos_Middle, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | True |
WeaponIdx | -1 |
ReachTargetArea | 7.0 |
TurnStartAng | 1.0472 |
その他 (Lizalfos_Ice, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
ドロップ取得 (Lizalfos_Ice, 対象獲物)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | True |
IsValidForceNeck | False |
WeaponIdx | -1 |
ReachTargetArea | 2.2 |
TurnStartAng | 1.0472 |
虫 (Lizalfos_Ice, 餌発見)
Name | Value |
---|---|
RepathTime | 30 |
IsDropWeapon | False |
IsValidForceNeck | True |
WeaponIdx | -1 |
ReachTargetArea | 7.0 |
TurnStartAng | 1.0472 |