AIDef:AI/Fork3AI

Revision as of 18:09, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Fork3AI
AI definition
Type AI

Children

Name Description
子0
子1
子2

Derived definitions

後行動 (Stal_Bokoblin_Junior_Body, 振りまわし終了)

No overridden parameters.

消滅 (Stal_Bokoblin_Junior_Body, 死亡)

No overridden parameters.

先行動 (Stal_Bokoblin_Junior_Body, 焼死リアクション)

No overridden parameters.

先行動 (Stal_Bokoblin_Junior_Body, 振りまわし攻撃前半)

No overridden parameters.

先行動 (LynelFlame, 移動量指定)

No overridden parameters.

回転 (Assassin_Senior, 攻撃)

No overridden parameters.

空中 (Assassin_Senior, ふっとび)

No overridden parameters.

攻撃 (Assassin_Senior, 瀕死鉄球攻撃行動)

No overridden parameters.

攻撃失敗 (Assassin_Senior, 後行動)

No overridden parameters.

攻撃予兆 (Assassin_Senior, 後行動)

No overridden parameters.

行動 (Assassin_Senior, 行動)

No overridden parameters.

行動 (Assassin_Senior, 二段階目デモ用)

No overridden parameters.

先行動 (Assassin_Senior, ふっとび水死)

No overridden parameters.

先行動 (Assassin_Senior, 空中回避)

No overridden parameters.

先行動 (Assassin_Senior, 後行動)

No overridden parameters.

先行動 (Assassin_Senior, 戦闘攻撃)

No overridden parameters.

先行動 (Assassin_Senior, 鉄球召喚)

No overridden parameters.

先行動 (Assassin_Senior, 瀕死鉄球召喚)

No overridden parameters.

倒れ中 (Rabbit, 消滅)

No overridden parameters.

通常行動 (RemainsElectric, 通常)

No overridden parameters.

Root (DungeonPartElectricLeg)

No overridden parameters.

消滅 (Octarock_Forest, 死亡)

No overridden parameters.

先行動 (Octarock_Forest, 凍死)

No overridden parameters.

右側 (Enemy_Golem_Fire_R, 左腕近距離攻撃)

No overridden parameters.

角度差大 (Enemy_Golem_Fire_R, 両腕近距離攻撃)

No overridden parameters.

後行動 (Enemy_Golem_Fire_R, 左腕接近攻撃)

No overridden parameters.

後行動 (Enemy_Golem_Fire_R, 両腕復活)

No overridden parameters.

行動A (Enemy_Golem_Fire_R, 左腕戦闘攻撃)

No overridden parameters.

行動B (Enemy_Golem_Fire_R, 右腕戦闘攻撃)

No overridden parameters.

行動B (Enemy_Golem_Fire_R, 戦闘攻撃)

No overridden parameters.

振り落し (Enemy_Golem_Fire_R, リアクション)

No overridden parameters.

先行動 (Enemy_Golem_Fire_R, よじ登られ)

No overridden parameters.

先行動 (Enemy_Golem_Fire_R, 撃破右腕のみ)

No overridden parameters.

先行動 (Enemy_Golem_Fire_R, 撃破左腕のみ)

No overridden parameters.

先行動 (Enemy_Golem_Fire_R, 撃破腕なし)

No overridden parameters.

先行動 (Enemy_Golem_Fire_R, 両腕復活)

No overridden parameters.

中行動 (Enemy_Golem_Fire_R, 撃破腕なし)

No overridden parameters.

ヒップドロップ (ForestGiant_Middle, 直下攻撃)

No overridden parameters.

ふっとび (ForestGiant_Middle, 基本挙動)

No overridden parameters.

右側 (ForestGiant_Middle, 素手攻撃)

No overridden parameters.

活動中 (ForestGiant_Middle, 死亡)

No overridden parameters.

後行動 (ForestGiant_Middle, 横になる)

No overridden parameters.

行動A (ForestGiant_Middle, 近距離)

No overridden parameters.

行動A (ForestGiant_Middle, 素手攻撃ランダム)

No overridden parameters.

行動B (ForestGiant_Middle, レンジ内大剣攻撃)

No overridden parameters.

行動B (ForestGiant_Middle, 槍攻撃射程内)

No overridden parameters.

左側 (ForestGiant_Middle, 素手攻撃)

No overridden parameters.

死亡 (ForestGiant_Middle, 水中)

No overridden parameters.

弱点ダメージ (ForestGiant_Middle, リアクション)

No overridden parameters.

睡眠中 (ForestGiant_Middle, リアクション起き上がり)

No overridden parameters.

睡眠中 (ForestGiant_Middle, 死亡)

No overridden parameters.

睡眠中 (ForestGiant_Middle, 痺れ)

No overridden parameters.

通常 (ForestGiant_Middle, Root)

No overridden parameters.

不意討ち (ForestGiant_Middle, 素手定員オーバー)

No overridden parameters.

行動 (Lizalfos, 後行動_1)

No overridden parameters.

消滅 (Lizalfos, 死亡)

No overridden parameters.

先行動 (Lizalfos, ダンス)

No overridden parameters.

先行動 (Lizalfos, 感電死)

No overridden parameters.

先行動 (Lizalfos, 座る)

No overridden parameters.

先行動 (Lizalfos, 焼死リアクション)

No overridden parameters.

話す (Lizalfos, 小物連携)

No overridden parameters.

話す (Lizalfos, 立ち話)

No overridden parameters.

痺れ (Lizalfos, リアクション)

No overridden parameters.

消滅 (Enemy_AirOctarock, 死亡)

No overridden parameters.

先行動 (Enemy_AirOctarock, 凍死)

No overridden parameters.

消滅 (Stal_Lizalfos_Head, 死亡)

No overridden parameters.

後行動 (Bokoblin_Red, 振りまわし終了)

No overridden parameters.

子0 (Bokoblin_Red, 話す_0)

No overridden parameters.

子0 (Bokoblin_Red, 話す_1)

No overridden parameters.

消滅 (Bokoblin_Red, 死亡)

No overridden parameters.

先行動 (Bokoblin_Red, お食事中)

No overridden parameters.

先行動 (Bokoblin_Red, ダンス)

No overridden parameters.

先行動 (Bokoblin_Red, 座る)

No overridden parameters.

先行動 (Bokoblin_Red, 焼死リアクション)

No overridden parameters.

先行動 (Bokoblin_Red, 振りまわし攻撃前半)

No overridden parameters.

非デモ中 (Bokoblin_Red, 初期状態)

No overridden parameters.

ヒップドロップ (ForestGiant_Senior, 直下攻撃)

No overridden parameters.

ふっとび (ForestGiant_Senior, 基本挙動)

No overridden parameters.

右側 (ForestGiant_Senior, 素手攻撃)

No overridden parameters.

活動中 (ForestGiant_Senior, 死亡)

No overridden parameters.

後行動 (ForestGiant_Senior, 横になる)

No overridden parameters.

行動A (ForestGiant_Senior, 近距離)

No overridden parameters.

行動B (ForestGiant_Senior, レンジ内大剣攻撃)

No overridden parameters.

行動B (ForestGiant_Senior, 槍攻撃射程内)

No overridden parameters.

左側 (ForestGiant_Senior, 素手攻撃)

No overridden parameters.

死亡 (ForestGiant_Senior, 水中)

No overridden parameters.

弱点ダメージ (ForestGiant_Senior, リアクション)

No overridden parameters.

睡眠中 (ForestGiant_Senior, リアクション起き上がり)

No overridden parameters.

睡眠中 (ForestGiant_Senior, 死亡)

No overridden parameters.

睡眠中 (ForestGiant_Senior, 痺れ)

No overridden parameters.

通常 (ForestGiant_Senior, Root)

No overridden parameters.

倒れ中 (Animal_Horse_A, 消滅)

No overridden parameters.

ふっとび (Assassin_Middle_Azito, 非該当)

No overridden parameters.

後行動 (Assassin_Middle_Azito, 後行動)

No overridden parameters.

後行動 (Assassin_Middle_Azito, 後行動_0)

No overridden parameters.

小ダメージ (Assassin_Middle_Azito, 基本挙動)

No overridden parameters.

消滅 (Assassin_Middle_Azito, 死亡)

No overridden parameters.

先行動 (Assassin_Middle_Azito, ふっとび水死)

No overridden parameters.

先行動 (Assassin_Middle_Azito, 焼死リアクション)

No overridden parameters.

突風 (Assassin_Middle_Azito, リアクション)

No overridden parameters.

ふっとび (Assassin_Middle_Quest, 非該当)

No overridden parameters.

小ダメージ (Assassin_Middle_Quest, 基本挙動)

No overridden parameters.

消滅 (Assassin_Middle_Quest, 死亡)

No overridden parameters.

先行動 (Assassin_Middle_Quest, ふっとび水死)

No overridden parameters.

先行動 (Assassin_Middle_Quest, 焼死リアクション)

No overridden parameters.

突風 (Assassin_Middle_Quest, リアクション)

No overridden parameters.

ケミカル放射 (Chuchu, 死亡)

No overridden parameters.

感電死 (Chuchu, 死亡)

No overridden parameters.

空中 (Chuchu, 空中湧出)

No overridden parameters.

後行動 (Chuchu, エレキ戦闘攻撃)

No overridden parameters.

後行動 (Chuchu, ケミカル放射溺死)

No overridden parameters.

消滅 (Chuchu, 死亡)

No overridden parameters.

中行動 (Chuchu, ケミカル鎮静化)

No overridden parameters.

中行動 (Chuchu, ダメージ後ケミカル鎮静化)

No overridden parameters.

倒れ中 (Pigeon, 消滅)

No overridden parameters.

逃走前 (Pigeon, 先行動_1)

No overridden parameters.

倒れ中 (Boar, 消滅)

No overridden parameters.

ふっとび (Assassin_Middle, 非該当)

No overridden parameters.

小ダメージ (Assassin_Middle, 基本挙動)

No overridden parameters.

消滅 (Assassin_Middle, 死亡)

No overridden parameters.

先行動 (Assassin_Middle, ふっとび水死)

No overridden parameters.

先行動 (Assassin_Middle, 焼死リアクション)

No overridden parameters.

突風 (Assassin_Middle, リアクション)

No overridden parameters.

放物攻撃 (PriestBossIronBall, 念受信)

No overridden parameters.

待機 (WillBall, 念受信)

No overridden parameters.

放物攻撃 (WillBall, 念受信)

No overridden parameters.

倒れ中 (Deer, 消滅)

No overridden parameters.

ヒップドロップ (ForestGiant, 直下攻撃)

No overridden parameters.

ふっとび (ForestGiant, 基本挙動)

No overridden parameters.

右側 (ForestGiant, 素手攻撃)

No overridden parameters.

活動中 (ForestGiant, 死亡)

No overridden parameters.

後行動 (ForestGiant, 横になる)

No overridden parameters.

行動A (ForestGiant, 近距離)

No overridden parameters.

行動B (ForestGiant, レンジ内大剣攻撃)

No overridden parameters.

行動B (ForestGiant, 槍攻撃射程内)

No overridden parameters.

左側 (ForestGiant, 素手攻撃)

No overridden parameters.

死亡 (ForestGiant, 水中)

No overridden parameters.

弱点ダメージ (ForestGiant, リアクション)

No overridden parameters.

睡眠中 (ForestGiant, リアクション起き上がり)

No overridden parameters.

睡眠中 (ForestGiant, 死亡)

No overridden parameters.

睡眠中 (ForestGiant, 痺れ)

No overridden parameters.

通常 (ForestGiant, Root)

No overridden parameters.

消滅 (Octarock_Water, 死亡)

No overridden parameters.

先行動 (Octarock_Water, 凍死)

No overridden parameters.

消滅 (Wizzrobe, 死亡)

No overridden parameters.

焼特効死 (Wizzrobe, 死亡)

No overridden parameters.

中行動 (Wizzrobe, テレポート)

No overridden parameters.

凍特効死 (Wizzrobe, 死亡)

No overridden parameters.

近接湧出 (Lynel_Senior, 通常)

No overridden parameters.

駆け寄り (Lynel_Senior, 先行動)

No overridden parameters.

駆け寄り (Lynel_Senior, 大剣突進切り)

No overridden parameters.

空中 (Lynel_Senior, 近接湧出)

No overridden parameters.

後行動 (Lynel_Senior, 観察納刀)

No overridden parameters.

後行動 (Lynel_Senior, 近接武器装備見失い)

No overridden parameters.

後行動 (Lynel_Senior, 斬りぬけ移動下半身)

No overridden parameters.

後行動 (Lynel_Senior, 抜刀撃破)

No overridden parameters.

行動 (Lynel_Senior, 危険回避)

No overridden parameters.

斬り付け (Lynel_Senior, 上半身)

No overridden parameters.

消滅 (Lynel_Senior, 死亡)

No overridden parameters.

上半身 (Lynel_Senior, ブレス生成)

No overridden parameters.

上半身 (Lynel_Senior, ブレス生成2発目)

No overridden parameters.

上半身 (Lynel_Senior, ブレス生成3発目)

No overridden parameters.

上半身 (Lynel_Senior, 大攻撃)

No overridden parameters.

先行動 (Lynel_Senior, ジャンプ攻撃)

No overridden parameters.

先行動 (Lynel_Senior, 音気づき)

No overridden parameters.

先行動 (Lynel_Senior, 弓持ち替え)

No overridden parameters.

中行動 (Lynel_Senior, 咆哮攻撃)

No overridden parameters.

眺める (Lynel_Senior, 脅威感知)

No overridden parameters.

抜刀 (Lynel_Senior, 待機)

No overridden parameters.

倒れ中 (Dog, 消滅)

No overridden parameters.

右側 (Golem_Senior, 左腕近距離攻撃)

No overridden parameters.

角度差大 (Golem_Senior, 両腕近距離攻撃)

No overridden parameters.

後行動 (Golem_Senior, 左腕接近攻撃)

No overridden parameters.

後行動 (Golem_Senior, 両腕復活)

No overridden parameters.

行動A (Golem_Senior, 左腕戦闘攻撃)

No overridden parameters.

行動B (Golem_Senior, 右腕戦闘攻撃)

No overridden parameters.

行動B (Golem_Senior, 戦闘攻撃)

No overridden parameters.

振り落し (Golem_Senior, リアクション)

No overridden parameters.

先行動 (Golem_Senior, よじ登られ)

No overridden parameters.

先行動 (Golem_Senior, 撃破右腕のみ)

No overridden parameters.

先行動 (Golem_Senior, 撃破左腕のみ)

No overridden parameters.

先行動 (Golem_Senior, 撃破腕なし)

No overridden parameters.

先行動 (Golem_Senior, 両腕復活)

No overridden parameters.

中行動 (Golem_Senior, 撃破腕なし)

No overridden parameters.

行動 (Lizalfos_Fire, 後行動_1)

No overridden parameters.

消滅 (Lizalfos_Fire, 死亡)

No overridden parameters.

先行動 (Lizalfos_Fire, ダンス)

No overridden parameters.

先行動 (Lizalfos_Fire, 感電死)

No overridden parameters.

先行動 (Lizalfos_Fire, 座る)

No overridden parameters.

先行動 (Lizalfos_Fire, 焼死リアクション)

No overridden parameters.

話す (Lizalfos_Fire, 小物連携)

No overridden parameters.

話す (Lizalfos_Fire, 立ち話)

No overridden parameters.

痺れ (Lizalfos_Fire, リアクション)

No overridden parameters.

倒れ中 (Sunazarashi, 消滅)

No overridden parameters.

後行動 (Priest_Boss_Normal, 後行動_2)

No overridden parameters.

ショック (Golem_Little, 逆さまリアクション)

No overridden parameters.

ふっとび (Golem_Little, 逆さまリアクション)

No overridden parameters.

角度差大 (Golem_Little, 両腕近距離攻撃)

No overridden parameters.

起き上がる (Golem_Little, 初期待機)

No overridden parameters.

行動B (Golem_Little, 戦闘攻撃)

No overridden parameters.

小ダメージ (Golem_Little, 逆さまリアクション)

No overridden parameters.

消滅 (Golem_Little, 死亡)

No overridden parameters.

大落下 (Golem_Little, 逆さまリアクション)

No overridden parameters.

弾かれ (Golem_Little, 逆さまリアクション)

No overridden parameters.

超ショック (Golem_Little, 逆さまリアクション)

No overridden parameters.

突風 (Golem_Little, 逆さまリアクション)

No overridden parameters.

崩れ落ち (Golem_Little, 逆さまリアクション)

No overridden parameters.

落下 (Golem_Little, 逆さまリアクション)

No overridden parameters.

後行動 (Bokoblin_Senior, 行動B)

No overridden parameters.

後行動 (Bokoblin_Senior, 振りまわし攻撃)

No overridden parameters.

子0 (Bokoblin_Senior, 話す_0)

No overridden parameters.

子0 (Bokoblin_Senior, 話す_1)

No overridden parameters.

消滅 (Bokoblin_Senior, 死亡)

No overridden parameters.

先行動 (Bokoblin_Senior, お食事中)

No overridden parameters.

先行動 (Bokoblin_Senior, ダンス)

No overridden parameters.

先行動 (Bokoblin_Senior, 座る)

No overridden parameters.

先行動 (Bokoblin_Senior, 焼死リアクション)

No overridden parameters.

先行動 (Bokoblin_Senior, 振りまわし攻撃前半)

No overridden parameters.

非デモ中 (Bokoblin_Senior, 初期状態)

No overridden parameters.

後行動 (Bokoblin_Rapid, 振りまわし終了)

No overridden parameters.

子0 (Bokoblin_Rapid, 話す_0)

No overridden parameters.

子0 (Bokoblin_Rapid, 話す_1)

No overridden parameters.

消滅 (Bokoblin_Rapid, 死亡)

No overridden parameters.

先行動 (Bokoblin_Rapid, お食事中)

No overridden parameters.

先行動 (Bokoblin_Rapid, ダンス)

No overridden parameters.

先行動 (Bokoblin_Rapid, 座る)

No overridden parameters.

先行動 (Bokoblin_Rapid, 焼死リアクション)

No overridden parameters.

先行動 (Bokoblin_Rapid, 振りまわし攻撃前半)

No overridden parameters.

非デモ中 (Bokoblin_Rapid, 初期状態)

No overridden parameters.

行動 (Lizalfos_Electric, 後行動_1)

No overridden parameters.

消滅 (Lizalfos_Electric, 死亡)

No overridden parameters.

先行動 (Lizalfos_Electric, ダンス)

No overridden parameters.

先行動 (Lizalfos_Electric, 感電死)

No overridden parameters.

先行動 (Lizalfos_Electric, 座る)

No overridden parameters.

先行動 (Lizalfos_Electric, 焼死リアクション)

No overridden parameters.

話す (Lizalfos_Electric, 小物連携)

No overridden parameters.

話す (Lizalfos_Electric, 立ち話)

No overridden parameters.

痺れ (Lizalfos_Electric, リアクション)

No overridden parameters.

子0 (Moriblin_Senior, 立ち話話す)

No overridden parameters.

子0 (Moriblin_Senior, 話す_0)

No overridden parameters.

消滅 (Moriblin_Senior, 死亡)

No overridden parameters.

先行動 (Moriblin_Senior, ダンス)

No overridden parameters.

先行動 (Moriblin_Senior, 座る)

No overridden parameters.

先行動 (Moriblin_Senior, 焼死リアクション)

No overridden parameters.

先行動 (Moriblin_Senior, 先行動)

No overridden parameters.

先行動 (Moriblin_Senior, 先行動_0)

No overridden parameters.

非デモ中 (Moriblin_Senior, 初期状態)

No overridden parameters.

移動 (GanonBeast, 弱点モード)

No overridden parameters.

移動 (GanonBeast, 待機)

No overridden parameters.

角度差小 (GanonBeast, ビーム攻撃)

No overridden parameters.

後行動 (GanonBeast, ビーム発射)

No overridden parameters.

後行動 (GanonBeast, 初弱点露出デモ)

No overridden parameters.

弱点露出 (GanonBeast, 子1)

No overridden parameters.

先行動 (GanonBeast, 移動)

No overridden parameters.

先行動 (GanonBeast, 死亡)

No overridden parameters.

先行動 (GanonBeast, 初回)

No overridden parameters.

先行動 (GanonBeast, 初回ビーム攻撃)

No overridden parameters.

先行動 (GanonBeast, 二回目ビーム攻撃)

No overridden parameters.

待機 (GanonBeast, 帰還移動)

No overridden parameters.

待機 (GanonBeast, 待機_0)

No overridden parameters.

倒れ中 (Kokko, 消滅)

No overridden parameters.

消滅 (Stal_Moriblin_Head, 死亡)

No overridden parameters.

後行動 (Priest_Boss_ShadowClone_Real, 後行動_2)

No overridden parameters.

倒れ中 (Fox, 消滅)

No overridden parameters.

右側 (Golem_Middle, 左腕近距離攻撃)

No overridden parameters.

角度差大 (Golem_Middle, 両腕近距離攻撃)

No overridden parameters.

後行動 (Golem_Middle, 左腕接近攻撃)

No overridden parameters.

後行動 (Golem_Middle, 両腕復活)

No overridden parameters.

行動A (Golem_Middle, 左腕戦闘攻撃)

No overridden parameters.

行動B (Golem_Middle, 右腕戦闘攻撃)

No overridden parameters.

行動B (Golem_Middle, 戦闘攻撃)

No overridden parameters.

振り落し (Golem_Middle, リアクション)

No overridden parameters.

先行動 (Golem_Middle, よじ登られ)

No overridden parameters.

先行動 (Golem_Middle, 撃破右腕のみ)

No overridden parameters.

先行動 (Golem_Middle, 撃破左腕のみ)

No overridden parameters.

先行動 (Golem_Middle, 撃破腕なし)

No overridden parameters.

先行動 (Golem_Middle, 両腕復活)

No overridden parameters.

中行動 (Golem_Middle, 撃破腕なし)

No overridden parameters.

空中 (WillBreakBall, 意識途切れ)

No overridden parameters.

待機 (WillBreakBall, 念受信)

No overridden parameters.

予兆 (WillBreakBall, 念受信)

No overridden parameters.

終了 (Sandworm, 怒り回遊)

No overridden parameters.

倒れ中 (Sunazarashi_B, 消滅)

No overridden parameters.

倒れ中 (Squirrel, 消滅)

No overridden parameters.

消滅 (Assassin_Junior, 死亡)

No overridden parameters.

先行動 (Assassin_Junior, ふっとび水死)

No overridden parameters.

先行動 (Assassin_Junior, 焼死リアクション)

No overridden parameters.

近接湧出 (Lynel_Middle, 通常)

No overridden parameters.

駆け寄り (Lynel_Middle, 先行動)

No overridden parameters.

駆け寄り (Lynel_Middle, 大剣突進切り)

No overridden parameters.

空中 (Lynel_Middle, 近接湧出)

No overridden parameters.

後行動 (Lynel_Middle, 観察納刀)

No overridden parameters.

後行動 (Lynel_Middle, 近接武器装備見失い)

No overridden parameters.

後行動 (Lynel_Middle, 斬りぬけ移動下半身)

No overridden parameters.

後行動 (Lynel_Middle, 抜刀撃破)

No overridden parameters.

行動 (Lynel_Middle, 危険回避)

No overridden parameters.

斬り付け (Lynel_Middle, 上半身)

No overridden parameters.

消滅 (Lynel_Middle, 死亡)

No overridden parameters.

上半身 (Lynel_Middle, ブレス生成)

No overridden parameters.

上半身 (Lynel_Middle, ブレス生成2発目)

No overridden parameters.

上半身 (Lynel_Middle, ブレス生成3発目)

No overridden parameters.

上半身 (Lynel_Middle, 大攻撃)

No overridden parameters.

先行動 (Lynel_Middle, ジャンプ攻撃)

No overridden parameters.

先行動 (Lynel_Middle, 音気づき)

No overridden parameters.

先行動 (Lynel_Middle, 弓持ち替え)

No overridden parameters.

中行動 (Lynel_Middle, 咆哮攻撃)

No overridden parameters.

眺める (Lynel_Middle, 脅威感知)

No overridden parameters.

抜刀 (Lynel_Middle, 待機)

No overridden parameters.

ふっとび (Assassin_Middle_Azito_DLC, 非該当)

No overridden parameters.

後行動 (Assassin_Middle_Azito_DLC, 後行動)

No overridden parameters.

後行動 (Assassin_Middle_Azito_DLC, 後行動_0)

No overridden parameters.

小ダメージ (Assassin_Middle_Azito_DLC, 基本挙動)

No overridden parameters.

消滅 (Assassin_Middle_Azito_DLC, 死亡)

No overridden parameters.

先行動 (Assassin_Middle_Azito_DLC, ふっとび水死)

No overridden parameters.

先行動 (Assassin_Middle_Azito_DLC, 焼死リアクション)

No overridden parameters.

突風 (Assassin_Middle_Azito_DLC, リアクション)

No overridden parameters.

消滅 (Octarock_Sand, 死亡)

No overridden parameters.

先行動 (Octarock_Sand, 近づき反応)

No overridden parameters.

先行動 (Octarock_Sand, 凍死)

No overridden parameters.

倒れ中 (LittleBird, 消滅)

No overridden parameters.

消滅 (Guardian_Mini_DetachLineBeam, 死亡)

No overridden parameters.

消滅 (Keese, 死亡)

No overridden parameters.

終了 (Enemy_SandwormR, 怒り回遊)

No overridden parameters.

行動 (Lizalfos_Bone, 後行動_1)

No overridden parameters.

消滅 (Lizalfos_Bone, 死亡)

No overridden parameters.

先行動 (Lizalfos_Bone, 感電死)

No overridden parameters.

先行動 (Lizalfos_Bone, 焼死リアクション)

No overridden parameters.

近距離 (Priest_Boss_Giant, 後行動)

No overridden parameters.

近距離 (Priest_Boss_Giant, 索敵)

No overridden parameters.

攻撃 (Priest_Boss_Giant, 鉄球投げ)

No overridden parameters.

第三段階 (Priest_Boss_Giant, フェイズ終了)

No overridden parameters.

踏みつけ (Priest_Boss_Giant, 第四段階)

No overridden parameters.

子0 (Moriblin_Blue, 立ち話話す)

No overridden parameters.

子0 (Moriblin_Blue, 話す_0)

No overridden parameters.

消滅 (Moriblin_Blue, 死亡)

No overridden parameters.

先行動 (Moriblin_Blue, ダンス)

No overridden parameters.

先行動 (Moriblin_Blue, 座る)

No overridden parameters.

先行動 (Moriblin_Blue, 焼死リアクション)

No overridden parameters.

先行動 (Moriblin_Blue, 先行動)

No overridden parameters.

先行動 (Moriblin_Blue, 先行動_0)

No overridden parameters.

非デモ中 (Moriblin_Blue, 初期状態)

No overridden parameters.

ケミカル放射 (Chuchu_Middle, 死亡)

No overridden parameters.

感電死 (Chuchu_Middle, 死亡)

No overridden parameters.

空中 (Chuchu_Middle, 空中湧出)

No overridden parameters.

後行動 (Chuchu_Middle, エレキ戦闘攻撃)

No overridden parameters.

後行動 (Chuchu_Middle, ケミカル放射溺死)

No overridden parameters.

消滅 (Chuchu_Middle, 死亡)

No overridden parameters.

中行動 (Chuchu_Middle, ケミカル鎮静化)

No overridden parameters.

中行動 (Chuchu_Middle, ダメージ後ケミカル鎮静化)

No overridden parameters.

倒れ中 (DomesticAnimalWait, 消滅)

No overridden parameters.

消滅 (Stal_Moriblin_Bone, 死亡)

No overridden parameters.

先行動 (Stal_Moriblin_Bone, 焼死リアクション)

No overridden parameters.

先行動 (Stal_Moriblin_Bone, 先行動)

No overridden parameters.

先行動 (Stal_Moriblin_Bone, 先行動_0)

No overridden parameters.

倒れ中 (SunazarashiSP_C, 消滅)

No overridden parameters.

消滅 (Octarock_Snow, 死亡)

No overridden parameters.

先行動 (Octarock_Snow, 凍死)

No overridden parameters.

倒れ中 (KakarikoKokko, 消滅)

No overridden parameters.

倒れ中 (Duck, 消滅)

No overridden parameters.

倒れ中 (Wolf, 消滅)

No overridden parameters.

近接湧出 (Lynel, 通常)

No overridden parameters.

駆け寄り (Lynel, 先行動)

No overridden parameters.

駆け寄り (Lynel, 大剣突進切り)

No overridden parameters.

空中 (Lynel, 近接湧出)

No overridden parameters.

後行動 (Lynel, 観察納刀)

No overridden parameters.

後行動 (Lynel, 近接武器装備見失い)

No overridden parameters.

後行動 (Lynel, 斬りぬけ移動下半身)

No overridden parameters.

後行動 (Lynel, 抜刀撃破)

No overridden parameters.

行動 (Lynel, 危険回避)

No overridden parameters.

斬り付け (Lynel, 上半身)

No overridden parameters.

消滅 (Lynel, 死亡)

No overridden parameters.

上半身 (Lynel, ブレス生成)

No overridden parameters.

上半身 (Lynel, ブレス生成2発目)

No overridden parameters.

上半身 (Lynel, ブレス生成3発目)

No overridden parameters.

上半身 (Lynel, 大攻撃)

No overridden parameters.

先行動 (Lynel, ジャンプ攻撃)

No overridden parameters.

先行動 (Lynel, 音気づき)

No overridden parameters.

先行動 (Lynel, 弓持ち替え)

No overridden parameters.

中行動 (Lynel, 咆哮攻撃)

No overridden parameters.

眺める (Lynel, 脅威感知)

No overridden parameters.

抜刀 (Lynel, 待機)

No overridden parameters.

倒れ中 (Hawk, 消滅)

No overridden parameters.

ガード終了 (Octarock_Stone, 戦闘準備)

No overridden parameters.

ガード終了 (Octarock_Stone, 待機)

No overridden parameters.

パーツ有 (Octarock_Stone, 戦闘攻撃)

No overridden parameters.

後行動 (Octarock_Stone, アイテム変化エフェクト)

No overridden parameters.

後行動 (Octarock_Stone, 半身マルチオクタ砲)

No overridden parameters.

行動 (Octarock_Stone, 爆弾岩オクタ砲)

No overridden parameters.

消滅 (Octarock_Stone, 死亡)

No overridden parameters.

先行動 (Octarock_Stone, アイテム変化)

No overridden parameters.

先行動 (Octarock_Stone, 凍死)

No overridden parameters.

中行動 (Octarock_Stone, 爆弾もぐもぐ)

No overridden parameters.

倒れ中 (Deer_MiniGame, 消滅)

No overridden parameters.

子1 (Guardian_Mini_Practice, 集中の試練)

No overridden parameters.

子1 (Guardian_Mini_Practice, 盾弾きの試練)

No overridden parameters.

消滅 (Guardian_Mini_Practice, 死亡)

No overridden parameters.

ない (StalForestGiant, 片手素手攻撃)

No overridden parameters.

ヒップドロップ (StalForestGiant, 直下攻撃)

No overridden parameters.

右側 (StalForestGiant, 素手攻撃)

No overridden parameters.

行動A (StalForestGiant, 近距離)

No overridden parameters.

行動B (StalForestGiant, レンジ内大剣攻撃)

No overridden parameters.

行動B (StalForestGiant, 槍攻撃射程内)

No overridden parameters.

左側 (StalForestGiant, 素手攻撃)

No overridden parameters.

水中 (StalForestGiant, パーツエリア外待機)

No overridden parameters.

睡眠中 (StalForestGiant, リアクション起き上がり)

No overridden parameters.

睡眠中 (StalForestGiant, 痺れ)

No overridden parameters.

待機 (StalForestGiant, 水中パーツ持たれ)

No overridden parameters.

通常 (StalForestGiant, Root)

No overridden parameters.

消滅 (Guardian_Mini, 死亡)

No overridden parameters.

Root (RemainsFireLeg)

No overridden parameters.

ケミカル放射 (Chuchu_Senior, 死亡)

No overridden parameters.

感電死 (Chuchu_Senior, 死亡)

No overridden parameters.

空中 (Chuchu_Senior, 空中湧出)

No overridden parameters.

後行動 (Chuchu_Senior, エレキ戦闘攻撃)

No overridden parameters.

後行動 (Chuchu_Senior, ケミカル放射溺死)

No overridden parameters.

消滅 (Chuchu_Senior, 死亡)

No overridden parameters.

中行動 (Chuchu_Senior, ケミカル鎮静化)

No overridden parameters.

中行動 (Chuchu_Senior, ダメージ後ケミカル鎮静化)

No overridden parameters.

消滅 (Lizalfos_Senior, 死亡)

No overridden parameters.

先行動 (Lizalfos_Senior, ダンス)

No overridden parameters.

先行動 (Lizalfos_Senior, 感電死)

No overridden parameters.

先行動 (Lizalfos_Senior, 座る)

No overridden parameters.

先行動 (Lizalfos_Senior, 焼死リアクション)

No overridden parameters.

話す (Lizalfos_Senior, 小物連携)

No overridden parameters.

話す (Lizalfos_Senior, 立ち話)

No overridden parameters.

痺れ (Lizalfos_Senior, リアクション)

No overridden parameters.

死亡後ダメージ (Fish, 死亡)

No overridden parameters.

通常 (Fish, 死亡)

No overridden parameters.

ショック (Golem_Little_Ice, 逆さまリアクション)

No overridden parameters.

ふっとび (Golem_Little_Ice, 逆さまリアクション)

No overridden parameters.

角度差大 (Golem_Little_Ice, 両腕近距離攻撃)

No overridden parameters.

起き上がる (Golem_Little_Ice, 初期待機)

No overridden parameters.

行動B (Golem_Little_Ice, 戦闘攻撃)

No overridden parameters.

小ダメージ (Golem_Little_Ice, 逆さまリアクション)

No overridden parameters.

消滅 (Golem_Little_Ice, 死亡)

No overridden parameters.

大落下 (Golem_Little_Ice, 逆さまリアクション)

No overridden parameters.

弾かれ (Golem_Little_Ice, 逆さまリアクション)

No overridden parameters.

超ショック (Golem_Little_Ice, 逆さまリアクション)

No overridden parameters.

突風 (Golem_Little_Ice, 逆さまリアクション)

No overridden parameters.

崩れ落ち (Golem_Little_Ice, 逆さまリアクション)

No overridden parameters.

落下 (Golem_Little_Ice, 逆さまリアクション)

No overridden parameters.

倒れ中 (Bear, 消滅)

No overridden parameters.

消滅 (Assassin_Junior_Shooter, 死亡)

No overridden parameters.

先行動 (Assassin_Junior_Shooter, ふっとび水死)

No overridden parameters.

先行動 (Assassin_Junior_Shooter, 焼死リアクション)

No overridden parameters.

消滅 (Assassin_Junior_Azito_Shooter, 死亡)

No overridden parameters.

先行動 (Assassin_Junior_Azito_Shooter, ふっとび水死)

No overridden parameters.

先行動 (Assassin_Junior_Azito_Shooter, 焼死リアクション)

No overridden parameters.

倒れ中 (DomesticAnimal, 消滅)

No overridden parameters.

右側 (Golem, 左腕近距離攻撃)

No overridden parameters.

角度差大 (Golem, 両腕近距離攻撃)

No overridden parameters.

後行動 (Golem, 左腕接近攻撃)

No overridden parameters.

後行動 (Golem, 両腕復活)

No overridden parameters.

行動A (Golem, 左腕戦闘攻撃)

No overridden parameters.

行動B (Golem, 右腕戦闘攻撃)

No overridden parameters.

行動B (Golem, 戦闘攻撃)

No overridden parameters.

振り落し (Golem, リアクション)

No overridden parameters.

先行動 (Golem, よじ登られ)

No overridden parameters.

先行動 (Golem, 撃破右腕のみ)

No overridden parameters.

先行動 (Golem, 撃破左腕のみ)

No overridden parameters.

先行動 (Golem, 撃破腕なし)

No overridden parameters.

先行動 (Golem, 両腕復活)

No overridden parameters.

中行動 (Golem, 撃破腕なし)

No overridden parameters.

ショック (Golem_Little_Fire, 逆さまリアクション)

No overridden parameters.

ふっとび (Golem_Little_Fire, 逆さまリアクション)

No overridden parameters.

角度差大 (Golem_Little_Fire, 両腕近距離攻撃)

No overridden parameters.

起き上がる (Golem_Little_Fire, 初期待機)

No overridden parameters.

行動B (Golem_Little_Fire, 戦闘攻撃)

No overridden parameters.

小ダメージ (Golem_Little_Fire, 逆さまリアクション)

No overridden parameters.

消滅 (Golem_Little_Fire, 死亡)

No overridden parameters.

大落下 (Golem_Little_Fire, 逆さまリアクション)

No overridden parameters.

弾かれ (Golem_Little_Fire, 逆さまリアクション)

No overridden parameters.

超ショック (Golem_Little_Fire, 逆さまリアクション)

No overridden parameters.

突風 (Golem_Little_Fire, 逆さまリアクション)

No overridden parameters.

崩れ落ち (Golem_Little_Fire, 逆さまリアクション)

No overridden parameters.

落下 (Golem_Little_Fire, 逆さまリアクション)

No overridden parameters.

消滅 (Stal_Bokoblin_Head, 死亡)

No overridden parameters.

倒れ中 (SunazarashiSP, 消滅)

No overridden parameters.

行動 (Lizalfos_Middle, 後行動_1)

No overridden parameters.

消滅 (Lizalfos_Middle, 死亡)

No overridden parameters.

先行動 (Lizalfos_Middle, ダンス)

No overridden parameters.

先行動 (Lizalfos_Middle, 感電死)

No overridden parameters.

先行動 (Lizalfos_Middle, 座る)

No overridden parameters.

先行動 (Lizalfos_Middle, 焼死リアクション)

No overridden parameters.

話す (Lizalfos_Middle, 小物連携)

No overridden parameters.

話す (Lizalfos_Middle, 立ち話)

No overridden parameters.

痺れ (Lizalfos_Middle, リアクション)

No overridden parameters.

行動 (Lizalfos_Ice, 後行動_1)

No overridden parameters.

消滅 (Lizalfos_Ice, 死亡)

No overridden parameters.

先行動 (Lizalfos_Ice, ダンス)

No overridden parameters.

先行動 (Lizalfos_Ice, 感電死)

No overridden parameters.

先行動 (Lizalfos_Ice, 座る)

No overridden parameters.

先行動 (Lizalfos_Ice, 焼死リアクション)

No overridden parameters.

話す (Lizalfos_Ice, 小物連携)

No overridden parameters.

話す (Lizalfos_Ice, 立ち話)

No overridden parameters.

痺れ (Lizalfos_Ice, リアクション)

No overridden parameters.

倒れ中 (Boar_MiniGame, 消滅)

No overridden parameters.

消滅 (Stal_Giant_Eye, 死亡)

No overridden parameters.

倒れ中 (Heron, 消滅)

No overridden parameters.

逃走前 (Heron, 先行動_1)

No overridden parameters.