AIDef:AI/FlyingEnemyDiagonallyKeepMove
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| DiagAngle | Float | ||
| SideDirType | Int | ||
| LostDistance | Float | ||
| AngleRange | Float | ||
| SpaceDistance | Float | ||
| NearDist | Float | ||
| FarDist | Float | ||
| BaseDist | Float | ||
| BaseHeight | Float | ||
| LowHeight | Float | ||
| HighHeight | Float |
Children
| Name | Description |
|---|---|
| 上昇 | |
| 下降 | |
| 位置調整 | |
| 待機 | |
| 移動 |
Derived definitions
戦闘準備 (Keese, 対象騎乗戦闘)
| Name | Value |
|---|---|
| DiagAngle | 0.785398 |
| SideDirType | 4 |
| LostDistance | 5.0 |
| AngleRange | 0.523599 |
| SpaceDistance | 1.0 |
| NearDist | -0.5 |
| FarDist | 2.0 |
| BaseDist | 2.0 |
| BaseHeight | 0.4 |
| LowHeight | -0.5 |
| HighHeight | 0.5 |