AIDef:AI/EnemyTargetGearSelect

Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
EnemyTargetGearSelect
AI definition
Type AI

StaticInstParams

Name Type Default value Description
GearThreashold Int
IsSelectEveryFrame Bool


Children

Name Description
対象低速ギア
対象高速ギア

Derived definitions

対象騎乗 (Stal_Bokoblin_Junior_Body, 騎乗遠隔武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True

対象騎乗 (Stal_Bokoblin_Junior_Body, 騎乗近接武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True

対象騎乗 (ForestGiant_Middle, 近接武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True

対象騎乗 (Bokoblin_Red, 騎乗遠隔武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True

対象騎乗 (Bokoblin_Red, 騎乗近接武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True

対象騎乗 (ForestGiant_Senior, 近接武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True

対象騎乗 (ForestGiant, 近接武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True

対象騎乗 (Bokoblin_Senior, 騎乗遠隔武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True

対象騎乗 (Bokoblin_Senior, 騎乗近接武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True

対象騎乗 (Bokoblin_Rapid, 騎乗遠隔武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True

対象騎乗 (Bokoblin_Rapid, 騎乗近接武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True

対象騎乗 (StalForestGiant, 近接武器)

Name Value
GearThreashold 3
IsSelectEveryFrame True