AIDef:AI/EnemySyncAttack
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| NormalASSlot | Int | ||
| AttackASSlot | Int | ||
| JustAvoidCheckLength | Float | ||
| JustAvoidCheckAngle | Float | ||
| RootNodeName | String | ||
| AttackNodeName | String | ||
| AttackNodeNameWait | String | ||
| AttackASName | String | ||
| AtNodeName | String | ||
| AttackDistMin | Float | ||
| AttackDistMax | Float | ||
| AttackInterval | Int | ||
| AttackIntervalRand | Int |
Children
| Name | Description |
|---|---|
| 待機 | |
| 行動 |
Derived definitions
追跡 (Lizalfos, 近接戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos, 近接防御戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos, 素手戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos, 槍戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos, 大剣戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Fire, 近接戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Fire, 近接防御戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Fire, 素手戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Fire, 槍戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Fire, 大剣戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Electric, 近接戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Electric, 近接防御戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Electric, 素手戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Electric, 槍戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Electric, 大剣戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Bone, 近接戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Bone, 近接防御戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Bone, 素手戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Bone, 槍戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Bone, 大剣戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Senior, 近接戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Senior, 近接防御戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Senior, 素手戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Senior, 槍戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Senior, 大剣戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Middle, 近接戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Middle, 近接防御戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Middle, 素手戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Middle, 槍戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Middle, 大剣戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Ice, 近接戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Ice, 近接防御戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Ice, 素手戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Ice, 槍戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |
追跡 (Lizalfos_Ice, 大剣戦闘)
| Name | Value |
|---|---|
| NormalASSlot | 0 |
| AttackASSlot | 1 |
| JustAvoidCheckLength | 4.0 |
| JustAvoidCheckAngle | 1.5708 |
| RootNodeName | Root |
| AttackNodeName | Neck_1 |
| AttackNodeNameWait | Chin |
| AttackASName | AttackRun |
| AtNodeName | Tongue_6 |
| AttackDistMin | 0.0 |
| AttackDistMax | 0.0 |
| AttackInterval | 10 |
| AttackIntervalRand | 0 |