AIDef:AI/EnemySomeIgniteBattle
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
IgniteNum | Int | ||
BreathName | String | ||
AttackAngle | Float | ||
AttackRatio | Float | ||
BreathSize | Float | ||
EnlargeTime | Int | ||
IsEndAfterAttack | Bool | ||
IsDeleteBreath | Bool | ||
AttackIntervalIntensity | Float | ||
GlobalNoAtkTime | Int | ||
IsUpdateNoticeState | Bool |
Children
Name | Description |
---|---|
戦闘攻撃 | |
戦闘準備 |
Derived definitions
後行動 (Lizalfos_Ice, 行動B)
Name | Value |
---|---|
IgniteNum | 3 |
BreathName | Lizalfos_IceBall |
AttackAngle | 0.261799 |
AttackRatio | 1.0 |
BreathSize | 1.0 |
EnlargeTime | 2 |
IsEndAfterAttack | True |
IsDeleteBreath | False |
AttackIntervalIntensity | 0.0 |
GlobalNoAtkTime | -1 |
IsUpdateNoticeState | True |
先行動 (Lizalfos_Ice, 行動B)
Name | Value |
---|---|
IgniteNum | 3 |
BreathName | Lizalfos_IceBall |
AttackAngle | 0.261799 |
AttackRatio | 1.0 |
BreathSize | 1.0 |
EnlargeTime | 2 |
IsEndAfterAttack | True |
IsDeleteBreath | False |
AttackIntervalIntensity | 0.0 |
GlobalNoAtkTime | -1 |
IsUpdateNoticeState | True |