AIDef:AI/EnemyLiftShootItem

Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
EnemyLiftShootItem
AI definition
Type AI

StaticInstParams

Name Type Default value Description
ShootAngle Float
ShootDist Float


DynamicInstParams

Name Type Default value Description
ShootItem Actor
TargetPos Vec3


Children

Name Description
回転
投げつけ
持ち上げ
移動

Derived definitions

アイテム発見 (Stal_Bokoblin_Junior_Body, 素手)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Lizalfos, 素手)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Bokoblin_Red, 素手)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Lizalfos_Fire, 素手)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Bokoblin_Senior, 素手)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Bokoblin_Rapid, 素手)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Lizalfos_Electric, 素手)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Moriblin_Senior, 素手戦闘)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アクション (Moriblin_Senior, 剣装備アイテム発見)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Lizalfos_Bone, 素手)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Moriblin_Blue, 素手戦闘)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アクション (Moriblin_Blue, 剣装備アイテム発見)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Stal_Moriblin_Bone, 素手戦闘)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アクション (Stal_Moriblin_Bone, 剣装備アイテム発見)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Lizalfos_Senior, 素手)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Lizalfos_Middle, 素手)

Name Value
ShootAngle 0.261799
ShootDist 60.0

アイテム発見 (Lizalfos_Ice, 素手)

Name Value
ShootAngle 0.261799
ShootDist 60.0