AIDef:AI/EnemyFindShootable

Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EnemyFindShootable
AI definition
Type AI

StaticInstParams

Name Type Default value Description
AttOffset Vec3
CanGrabHeavy Bool
GrabCheckRadius Float
ChaseItemDist Float
ChaseItemSpeed Float


DynamicInstParams

Name Type Default value Description
TargetActor Actor


Children

Name Description
アクション
接近

Derived definitions

アイテム発見 (Moriblin_Senior, 剣装備)

Name Value
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CanGrabHeavy True
GrabCheckRadius 2.5
ChaseItemDist 15.0
ChaseItemSpeed 0.15

アイテム発見 (Moriblin_Blue, 剣装備)

Name Value
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CanGrabHeavy True
GrabCheckRadius 2.5
ChaseItemDist 15.0
ChaseItemSpeed 0.15

アイテム発見 (Stal_Moriblin_Bone, 剣装備)

Name Value
AttOffset Vec3(x=0.0, y=0.0, z=0.0)
CanGrabHeavy True
GrabCheckRadius 2.5
ChaseItemDist 15.0
ChaseItemSpeed 0.15