AIDef:AI/EnemyEscape
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
TumbleTime | Int | ||
TumbleRand | Int | ||
EscapeTime | Int | ||
EscapeRand | Int | ||
EscapeDist | Float |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
こける | |
逃走移動 |
Derived definitions
逃走 (Stal_Bokoblin_Junior_Body, 逃走)
Name | Value |
---|---|
TumbleTime | 100 |
TumbleRand | 100 |
EscapeTime | 160 |
EscapeRand | 50 |
EscapeDist | 100.0 |
逃走 (Bokoblin_Red, 逃走)
Name | Value |
---|---|
TumbleTime | 100 |
TumbleRand | 100 |
EscapeTime | 160 |
EscapeRand | 50 |
EscapeDist | 100.0 |
逃走 (Bokoblin_Senior, 逃走)
Name | Value |
---|---|
TumbleTime | 100 |
TumbleRand | 100 |
EscapeTime | 160 |
EscapeRand | 50 |
EscapeDist | 100.0 |
逃走 (Bokoblin_Rapid, 逃走)
Name | Value |
---|---|
TumbleTime | 100 |
TumbleRand | 100 |
EscapeTime | 160 |
EscapeRand | 50 |
EscapeDist | 100.0 |