AIDef:AI/EnemyEscape

Revision as of 18:08, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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EnemyEscape
AI definition
Type AI

StaticInstParams

Name Type Default value Description
TumbleTime Int
TumbleRand Int
EscapeTime Int
EscapeRand Int
EscapeDist Float


DynamicInstParams

Name Type Default value Description
TargetPos Vec3


Children

Name Description
こける
逃走移動

Derived definitions

逃走 (Stal_Bokoblin_Junior_Body, 逃走)

Name Value
TumbleTime 100
TumbleRand 100
EscapeTime 160
EscapeRand 50
EscapeDist 100.0

逃走 (Bokoblin_Red, 逃走)

Name Value
TumbleTime 100
TumbleRand 100
EscapeTime 160
EscapeRand 50
EscapeDist 100.0

逃走 (Bokoblin_Senior, 逃走)

Name Value
TumbleTime 100
TumbleRand 100
EscapeTime 160
EscapeRand 50
EscapeDist 100.0

逃走 (Bokoblin_Rapid, 逃走)

Name Value
TumbleTime 100
TumbleRand 100
EscapeTime 160
EscapeRand 50
EscapeDist 100.0