AIDef:AI/DynTargetStoneShootEnemyBattle
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
ShootItemName | String | ||
AttackAngle | Float | ||
RetFrmGrdAtkTimer | Int | ||
RetFrmGrdAtkPrcTimer | Int | ||
RetFrmDmgAtkTimer | Int | ||
GlobalNoAtkTime | Int | ||
GlobalNoAtkTimeRnd | Int | ||
AttackIntervalIntensity | Float | ||
DisplayCheckRadius | Float | ||
IsUpdateNoticeState | Bool | ||
IsCheckLineReachable | Bool |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetActor | Actor |
Children
Name | Description |
---|---|
戦闘攻撃 | |
戦闘準備 |
Derived definitions
ある (Stal_Bokoblin_Junior_Body, 近接武器)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, 素手)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |
ある (Stal_Bokoblin_Junior_Body, 非武器装備)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |
近接武器 (Bokoblin_Red, 後行動_0)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |
素手 (Bokoblin_Red, 後行動)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |
非武器装備 (Bokoblin_Red, 後行動)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |
近接武器 (Bokoblin_Senior, 後行動_0)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |
素手 (Bokoblin_Senior, 後行動)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |
非武器装備 (Bokoblin_Senior, 後行動)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |
近接武器 (Bokoblin_Rapid, 後行動_0)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |
素手 (Bokoblin_Rapid, 後行動)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |
非武器装備 (Bokoblin_Rapid, 後行動)
Name | Value |
---|---|
ShootItemName | Rock_Weapon |
AttackAngle | 0.261799 |
RetFrmGrdAtkTimer | 20 |
RetFrmGrdAtkPrcTimer | 30 |
RetFrmDmgAtkTimer | -1 |
GlobalNoAtkTime | 0 |
GlobalNoAtkTimeRnd | 0 |
AttackIntervalIntensity | 0.2 |
DisplayCheckRadius | 0.8 |
IsUpdateNoticeState | False |
IsCheckLineReachable | False |