AIDef:AI/DashAndAttack
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| OffsetLR | Float | ||
| WeaponIdx | Int | ||
| AttackRange | Float | ||
| AttackFrame | Int | ||
| TiredAngle | Float | ||
| IsAbleSkipNear | Bool | ||
| TargetSpeedClampMax | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 | ||
| TargetVel | Vec3 |
Children
| Name | Description |
|---|---|
| 斬り付け | |
| 駆け寄り |
Derived definitions
後行動 (Lynel_Senior, 突進切り)
| Name | Value |
|---|---|
| OffsetLR | -1.5 |
| WeaponIdx | 0 |
| AttackRange | 0.0 |
| AttackFrame | 11 |
| TiredAngle | 1.22173 |
| IsAbleSkipNear | False |
| TargetSpeedClampMax | 0.185 |
上半身 (Lynel_Senior, 戦闘攻撃)
| Name | Value |
|---|---|
| OffsetLR | 0.0 |
| WeaponIdx | -1 |
| AttackRange | 5.0 |
| AttackFrame | 20 |
| TiredAngle | 3.14159 |
| IsAbleSkipNear | False |
| TargetSpeedClampMax | 0.185 |
後行動 (Lynel_Middle, 突進切り)
| Name | Value |
|---|---|
| OffsetLR | -1.5 |
| WeaponIdx | 0 |
| AttackRange | 0.0 |
| AttackFrame | 11 |
| TiredAngle | 1.22173 |
| IsAbleSkipNear | False |
| TargetSpeedClampMax | 0.185 |
上半身 (Lynel_Middle, 戦闘攻撃)
| Name | Value |
|---|---|
| OffsetLR | 0.0 |
| WeaponIdx | -1 |
| AttackRange | 5.0 |
| AttackFrame | 20 |
| TiredAngle | 3.14159 |
| IsAbleSkipNear | False |
| TargetSpeedClampMax | 0.185 |
後行動 (Lynel, 突進切り)
| Name | Value |
|---|---|
| OffsetLR | -1.5 |
| WeaponIdx | 0 |
| AttackRange | 0.0 |
| AttackFrame | 11 |
| TiredAngle | 1.22173 |
| IsAbleSkipNear | False |
| TargetSpeedClampMax | 0.185 |
上半身 (Lynel, 戦闘攻撃)
| Name | Value |
|---|---|
| OffsetLR | 0.0 |
| WeaponIdx | -1 |
| AttackRange | 5.0 |
| AttackFrame | 20 |
| TiredAngle | 3.14159 |
| IsAbleSkipNear | False |
| TargetSpeedClampMax | 0.185 |