AIDef:AI/CircleMoveTarget
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| Radius | Float | ||
| RadiusMargin | Float | ||
| Speed | Float | ||
| Direction | Int |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| 移動 | |
| 近づき | |
| 遠ざかり |
Derived definitions
子0 (ZoraHeroRelicBattle, 遺物向回転移動)
| Name | Value |
|---|---|
| Radius | 3.0 |
| RadiusMargin | 0.1 |
| Speed | 0.166667 |
| Direction | 3 |
先行動 (GanonGrudge_Lizalfos, 撃破)
| Name | Value |
|---|---|
| Radius | 2.0 |
| RadiusMargin | 0.1 |
| Speed | 0.3 |
| Direction | 0 |
先行動 (Keese, 撃破)
| Name | Value |
|---|---|
| Radius | 2.0 |
| RadiusMargin | 0.1 |
| Speed | 0.2 |
| Direction | 0 |
対象泳ぎ (Keese, 未撃破)
| Name | Value |
|---|---|
| Radius | 2.0 |
| RadiusMargin | 0.1 |
| Speed | 0.2 |
| Direction | 0 |
先行動 (GanonGrudge_Moriblin, 撃破)
| Name | Value |
|---|---|
| Radius | 2.0 |
| RadiusMargin | 0.1 |
| Speed | 0.15 |
| Direction | 0 |
先行動 (GanonGrudge, 撃破)
| Name | Value |
|---|---|
| Radius | 2.0 |
| RadiusMargin | 0.1 |
| Speed | 0.2 |
| Direction | 0 |