AIDef:AI/CircleMoveTarget
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
Radius | Float | ||
RadiusMargin | Float | ||
Speed | Float | ||
Direction | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetPos | Vec3 |
Children
Name | Description |
---|---|
移動 | |
近づき | |
遠ざかり |
Derived definitions
子0 (ZoraHeroRelicBattle, 遺物向回転移動)
Name | Value |
---|---|
Radius | 3.0 |
RadiusMargin | 0.1 |
Speed | 0.166667 |
Direction | 3 |
先行動 (GanonGrudge_Lizalfos, 撃破)
Name | Value |
---|---|
Radius | 2.0 |
RadiusMargin | 0.1 |
Speed | 0.3 |
Direction | 0 |
先行動 (Keese, 撃破)
Name | Value |
---|---|
Radius | 2.0 |
RadiusMargin | 0.1 |
Speed | 0.2 |
Direction | 0 |
対象泳ぎ (Keese, 未撃破)
Name | Value |
---|---|
Radius | 2.0 |
RadiusMargin | 0.1 |
Speed | 0.2 |
Direction | 0 |
先行動 (GanonGrudge_Moriblin, 撃破)
Name | Value |
---|---|
Radius | 2.0 |
RadiusMargin | 0.1 |
Speed | 0.15 |
Direction | 0 |
先行動 (GanonGrudge, 撃破)
Name | Value |
---|---|
Radius | 2.0 |
RadiusMargin | 0.1 |
Speed | 0.2 |
Direction | 0 |