AIDef:AI/ChuchuRoot

Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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ChuchuRoot
AI definition
Type AI

AITreeVariables

Name Type Default value Description
CreateDeadConditionType Int -1
ForceSealSilentKillCount Int 0
IsTrgChangeUnderWaterState Bool False


MapUnitInstParams

Name Type Default value Description
IsDrop Bool False
EquipItem1 String Default
EquipItem2 String Default
EquipItem3 String Default
EquipItem4 String Default
RideHorseName String
ArrowName String NormalArrow
DropTable String Normal
IsNearCreate Bool False
DropActor String
SharpWeaponJudgeType Int 0
LevelSensorMode Int 0
DisableRankUpForHardMode Bool False


StaticInstParams

Name Type Default value Description
SubAS String
SubASSlot Int
ChemicalFieldKey String
ChemicalScaleTime Int
ClothStiffness30 Float
ClothStiffness20 Float
InWaterDepth Float
OutOfWaterOffset Float
SpreadDist Float
SmallSpreadDist Float
FortressTag String
FallHeight Float
IgnoreHell Bool


Children

Name Description
ドロップ生成
リアクション
呼ばれ
奈落
所持
死亡生成
水中
落下
近接湧出
通常
騎乗

Derived definitions

通常 (Chuchu, BaseAI)

Name Value
SubAS NormalShader
SubASSlot 1
ChemicalFieldKey ExpandChemical
ChemicalScaleTime 10
ClothStiffness30 0.12
ClothStiffness20 0.28
InWaterDepth 9999.0
OutOfWaterOffset 0.1
SpreadDist 8.0
SmallSpreadDist 3.0
FortressTag EnemyFortressMgr
FallHeight -1.0
IgnoreHell False

通常 (Chuchu_Middle, BaseAI)

Name Value
SubAS NormalShader
SubASSlot 1
ChemicalFieldKey ExpandChemical
ChemicalScaleTime 10
ClothStiffness30 0.12
ClothStiffness20 0.26
InWaterDepth 9999.0
OutOfWaterOffset 0.1
SpreadDist 8.0
SmallSpreadDist 3.0
FortressTag EnemyFortressMgr
FallHeight -1.0
IgnoreHell False

通常 (Chuchu_Senior, BaseAI)

Name Value
SubAS NormalShader
SubASSlot 1
ChemicalFieldKey ExpandChemical
ChemicalScaleTime 10
ClothStiffness30 0.12
ClothStiffness20 0.26
InWaterDepth 9999.0
OutOfWaterOffset 0.1
SpreadDist 8.0
SmallSpreadDist 3.0
FortressTag EnemyFortressMgr
FallHeight -1.0
IgnoreHell False