AIDef:AI/BreathEnemyRangeKeepMove
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
BreathName | String | ||
AttackRatio | Float | ||
BreathSize | Float | ||
EnlargeTime | Int | ||
BaseNode | String | ||
LoopTime | Int | ||
BreathEndDist | Float | ||
BreathMinTime | Int | ||
CloseDist | Float | ||
FarDist | Float | ||
WeaponIdx | Int | ||
OutDist | Float | ||
BaseDist | Float | ||
SpaceDist | Float | ||
SpaceAngle | Float | ||
BackTimeMin | Int | ||
BackTimeMax | Int | ||
LeaveTimerMin | Int | ||
LeaveTimerMax | Int | ||
IsCheckBack | Bool | ||
IsCheckReachable | Bool | ||
PosVibrateFrame | Int | ||
RotVelVibrateFrame | Int | ||
NoMoveDist | Float |
Children
Name | Description |
---|---|
ブレス終了 | |
ブレス開始 | |
強制後退 | |
戦闘待機 | |
戦闘後ずさり | |
戦闘歩行 | |
横移動 |
Derived definitions
ブレス攻撃 (Lizalfos_Fire, ブレス攻撃)
Name | Value |
---|---|
BreathName | LizalfosFlame |
AttackRatio | 0.0 |
BreathSize | 0.2 |
EnlargeTime | 60 |
BaseNode | Chin |
LoopTime | 150 |
BreathEndDist | 25.0 |
BreathMinTime | 50 |
CloseDist | -0.8 |
FarDist | 2.0 |
WeaponIdx | -1 |
OutDist | 100.0 |
BaseDist | 8.0 |
SpaceDist | 0.0 |
SpaceAngle | 0.349066 |
BackTimeMin | 5 |
BackTimeMax | 10 |
LeaveTimerMin | 4 |
LeaveTimerMax | 11 |
IsCheckBack | True |
IsCheckReachable | True |
PosVibrateFrame | -1 |
RotVelVibrateFrame | -1 |
NoMoveDist | 0.0 |