AIDef:AI/BackStepAndAttack
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| BackStepMinDist | Float | ||
| BackStepDist | Float | ||
| FrontAngle | Float | ||
| NoBackStepRange | Float | ||
| BackStepMax | Int | ||
| TurnRepeatMax | Int |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Children
| Name | Description |
|---|---|
| バックステップ | |
| 回転 | |
| 攻撃 |
Derived definitions
ブレス (Lynel_Senior, 戦闘)
| Name | Value |
|---|---|
| BackStepMinDist | 5.0 |
| BackStepDist | 20.0 |
| FrontAngle | 0.523599 |
| NoBackStepRange | 10.0 |
| BackStepMax | 3 |
| TurnRepeatMax | 3 |
ブレス (Lynel_Middle, 戦闘)
| Name | Value |
|---|---|
| BackStepMinDist | 5.0 |
| BackStepDist | 20.0 |
| FrontAngle | 0.523599 |
| NoBackStepRange | 10.0 |
| BackStepMax | 3 |
| TurnRepeatMax | 3 |
ブレス (Lynel, 戦闘)
| Name | Value |
|---|---|
| BackStepMinDist | 5.0 |
| BackStepDist | 20.0 |
| FrontAngle | 0.523599 |
| NoBackStepRange | 10.0 |
| BackStepMax | 3 |
| TurnRepeatMax | 3 |