AIDef:AI/AttackGraveChaseWithSensor
AI definition | |
---|---|
Type | AI |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
RigidBodyGroupName | String | ||
RigidBodyName | String | ||
EndHeight | Float | ||
EndNear | Float | ||
ActionTime | Int | ||
NearTime | Int |
DynamicInstParams
Name | Type | Default value | Description |
---|---|---|---|
TargetActor | Actor |
Children
Name | Description |
---|---|
接近後 | |
行動 |
Derived definitions
先行動 (Priest_Boss_EarthRelease_Normal, Root)
Name | Value |
---|---|
RigidBodyGroupName | GeneralSensor |
RigidBodyName | DetectTargetSensor |
EndHeight | 6.0 |
EndNear | 3.0 |
ActionTime | 360 |
NearTime | 60 |
先行動 (Priest_Boss_EarthRelease_Giant, Root)
Name | Value |
---|---|
RigidBodyGroupName | GeneralSensor |
RigidBodyName | DetectTargetSensor |
EndHeight | 6.0 |
EndNear | 3.0 |
ActionTime | 360 |
NearTime | 60 |