AIDef:AI/AttackGraveChaseWithSensor
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| RigidBodyGroupName | String | ||
| RigidBodyName | String | ||
| EndHeight | Float | ||
| EndNear | Float | ||
| ActionTime | Int | ||
| NearTime | Int |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetActor | Actor |
Children
| Name | Description |
|---|---|
| 接近後 | |
| 行動 |
Derived definitions
先行動 (Priest_Boss_EarthRelease_Normal, Root)
| Name | Value |
|---|---|
| RigidBodyGroupName | GeneralSensor |
| RigidBodyName | DetectTargetSensor |
| EndHeight | 6.0 |
| EndNear | 3.0 |
| ActionTime | 360 |
| NearTime | 60 |
先行動 (Priest_Boss_EarthRelease_Giant, Root)
| Name | Value |
|---|---|
| RigidBodyGroupName | GeneralSensor |
| RigidBodyName | DetectTargetSensor |
| EndHeight | 6.0 |
| EndNear | 3.0 |
| ActionTime | 360 |
| NearTime | 60 |