AIDef:AI/AssassinMiddleAzitoRoot
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
PlayerSoundSealRefCount | Int | 0 | |
SealNoPlayerAwnRequestCount | Int | 0 |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
TerritoryArea | Float | 0.0 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
EntryPoint | String | ||
DemoName | String | ||
LikeItem | String | ||
TerrorIgnoreDist | Float | ||
ExplosivesSearchDist | Float | ||
ExplosivesSearchSpeed | Float | ||
ExplosivesSearchAng | Float | ||
WeaponIdx | Int | ||
TerritoryArea | Float | ||
NpcTerritoryArea | Float | ||
NoPlayerTerritoryArea | Float | ||
SpreadDist | Float | ||
EnlargeAwnRatio | Float | ||
NoticeTerrorLevel | Float | ||
SpeadDist2 | Float | ||
HomePosRadius | Float | ||
SoundLostTimer | Int | ||
NoActionReactTimeMin | Int | ||
NoActionReactTimeMax | Int | ||
IsMindDoubtTarget | Bool | ||
FortressTag | String | ||
SubsTerritoryArea | Float | ||
LostExtinguishFireDist | Float | ||
ShortRangeTerritoryArea | Float | ||
CloseRangeTerritoryArea | Float | ||
PressBreakObject | Float | ||
TerritoryHeight | Float |
Children
Name | Description |
---|---|
プレイヤー発見 | |
不審物排除後 | |
不審物発見 | |
不審者発見 | |
不調仲間発見 | |
危険回避 | |
好物発見 | |
待機 | |
怒り | |
攻撃反応 | |
気配気づき | |
浮遊物発見 | |
脅威感知 | |
行動中仲間発見 | |
見失い | |
諦め | |
音気づき |
Derived definitions
デモ終了 (Assassin_Middle_Azito, 通常)
Name | Value |
---|---|
EntryPoint | Notice_copy |
DemoName | Demo014_0 |
LikeItem | Item_Fruit_H,Item_Roast_11 |
TerrorIgnoreDist | 0.0 |
ExplosivesSearchDist | 10.0 |
ExplosivesSearchSpeed | 999.0 |
ExplosivesSearchAng | 3.14159 |
WeaponIdx | 0 |
TerritoryArea | 9999.0 |
NpcTerritoryArea | 60.0 |
NoPlayerTerritoryArea | 30.0 |
SpreadDist | 0.0 |
EnlargeAwnRatio | 2.5 |
NoticeTerrorLevel | 0.0 |
SpeadDist2 | 0.0 |
HomePosRadius | 1.0 |
SoundLostTimer | -1 |
NoActionReactTimeMin | 30 |
NoActionReactTimeMax | 45 |
IsMindDoubtTarget | True |
FortressTag | EnemyFortressMgr |
SubsTerritoryArea | 20.0 |
LostExtinguishFireDist | 5.0 |
ShortRangeTerritoryArea | 30.0 |
CloseRangeTerritoryArea | 12.0 |
PressBreakObject | 3.0 |
TerritoryHeight | -1.0 |