AIDef:AI/AssassinFieldShooterBattle
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WarpDistNear | Float | ||
| WarpDistFar | Float | ||
| WeaponIdx | Int | ||
| TerritoryDist | Float | ||
| TiredGrHeight | Float | ||
| TiredTime | Int | ||
| IntervalIntensity | Float |
Children
| Name | Description |
|---|---|
| 待機 | |
| 戦闘攻撃 | |
| 諦め | |
| 転移 |
Derived definitions
プレイヤー生存 (Assassin_Junior_Shooter, 通常)
| Name | Value |
|---|---|
| WarpDistNear | 10.0 |
| WarpDistFar | 30.0 |
| WeaponIdx | 0 |
| TerritoryDist | -1.0 |
| TiredGrHeight | 10.0 |
| TiredTime | 120 |
| IntervalIntensity | 1.0 |
プレイヤー生存 (Assassin_Junior_Azito_Shooter, 通常)
| Name | Value |
|---|---|
| WarpDistNear | 10.0 |
| WarpDistFar | 30.0 |
| WeaponIdx | 0 |
| TerritoryDist | -1.0 |
| TiredGrHeight | 10.0 |
| TiredTime | 120 |
| IntervalIntensity | 1.0 |