AIDef:AI/AssassinBossBattle
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| IntervalIntensity | Float | ||
| RetFrmDmgAtkTimer | Int | ||
| AnchorName | String | ||
| HomeDist | Float | ||
| BattleDist | Float | ||
| DyingLifeRatio | Float | ||
| BattleDistSecond | Float | ||
| ReturnHeight | Float |
Children
| Name | Description |
|---|---|
| 攻撃 | |
| 様子見 | |
| 移動 |
Derived definitions
プレイヤー生存 (Assassin_Senior, 通常)
| Name | Value |
|---|---|
| IntervalIntensity | 1.0 |
| RetFrmDmgAtkTimer | 0 |
| AnchorName | AnchorAction1 |
| HomeDist | 4.0 |
| BattleDist | 11.0 |
| DyingLifeRatio | 0.34 |
| BattleDistSecond | 0.0 |
| ReturnHeight | 1.0 |