AIDef:AI/Arrow
| AI definition | |
|---|---|
| Type | AI |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| GroundHitTime | Float | ||
| StickTime | Float | ||
| KillFireTime | Int |
Children
| Name | Description |
|---|---|
| ホーミング | |
| 上空撃ち | |
| 刺さる | |
| 回収 | |
| 所持 | |
| 所持前 | |
| 接地 | |
| 消滅 | |
| 爆発 | |
| 発射 | |
| 跳ね返る |
Derived definitions
Root (IceArrow)
| Name | Value |
|---|---|
| GroundHitTime | 1800.0 |
| StickTime | 1800.0 |
| KillFireTime | 300 |
Root (ArrowRoot)
| Name | Value |
|---|---|
| GroundHitTime | 1800.0 |
| StickTime | 1800.0 |
| KillFireTime | 300 |
Root (BrightArrow)
| Name | Value |
|---|---|
| GroundHitTime | 1800.0 |
| StickTime | 1800.0 |
| KillFireTime | 300 |
Root (ThunderArrow)
| Name | Value |
|---|---|
| GroundHitTime | 1800.0 |
| StickTime | 1800.0 |
| KillFireTime | 300 |
Root (FireArrow)
| Name | Value |
|---|---|
| GroundHitTime | 1800.0 |
| StickTime | 1800.0 |
| KillFireTime | 300 |