AIDef:AI/AnimalRoamCheckWater
| AI definition | |
|---|---|
| Type | AI |
MapUnitInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TerritoryArea | Float | 0.0 | |
| EnableNoEntryAreaCheck | Bool | True |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| WaterLevelLimitLower | Float | ||
| WaterLevelLimitUpper | Float | ||
| LimitRadius | Float | ||
| ChangeWaitRate | Float | ||
| FinishChangeCount | Int | ||
| IsSendGoalPos | Bool | ||
| FramesStuckOnTerrainAction | Float | ||
| CheckValidStartPos | Bool | ||
| CheckLOS | Bool | ||
| SearchNextPathRadius | Float | ||
| RadiusLimit | Float | ||
| ForwardDirDistCoefficient | Float | ||
| DirRandomMinRatio | Float | ||
| DirRangeAngle | Float | ||
| RejectDistRatio | Float | ||
| ContinueAddSearchAngle | Float | ||
| ContinueReduceDistRatio | Float | ||
| ContinueReduceRejectDistRatio | Float |
Children
| Name | Description |
|---|---|
| 待機 | |
| 移動 |
Derived definitions
徘徊 (Rabbit, 通常行動_0)
| Name | Value |
|---|---|
| WaterLevelLimitLower | -10000.0 |
| WaterLevelLimitUpper | 0.15 |
| LimitRadius | 15.0 |
| ChangeWaitRate | 0.7 |
| FinishChangeCount | -1 |
| IsSendGoalPos | False |
| FramesStuckOnTerrainAction | 30.0 |
| CheckValidStartPos | False |
| CheckLOS | False |
| SearchNextPathRadius | -1.0 |
| RadiusLimit | 15.0 |
| ForwardDirDistCoefficient | 0.6 |
| DirRandomMinRatio | 0.55 |
| DirRangeAngle | 4.18879 |
| RejectDistRatio | 0.45 |
| ContinueAddSearchAngle | 1.0472 |
| ContinueReduceDistRatio | 0.9 |
| ContinueReduceRejectDistRatio | 0.95 |
Action1 (Kokko, 徘徊)
| Name | Value |
|---|---|
| WaterLevelLimitLower | -10000.0 |
| WaterLevelLimitUpper | 0.2 |
| LimitRadius | 10.0 |
| ChangeWaitRate | 0.0 |
| FinishChangeCount | -1 |
| IsSendGoalPos | True |
| FramesStuckOnTerrainAction | 30.0 |
| CheckValidStartPos | True |
| CheckLOS | False |
| SearchNextPathRadius | -1.0 |
| RadiusLimit | 9.0 |
| ForwardDirDistCoefficient | 0.85 |
| DirRandomMinRatio | 0.5 |
| DirRangeAngle | 3.14159 |
| RejectDistRatio | 0.4 |
| ContinueAddSearchAngle | 1.0472 |
| ContinueReduceDistRatio | 0.95 |
| ContinueReduceRejectDistRatio | 0.95 |
Idle (Kokko, 徘徊)
| Name | Value |
|---|---|
| WaterLevelLimitLower | -10000.0 |
| WaterLevelLimitUpper | 0.2 |
| LimitRadius | 10.0 |
| ChangeWaitRate | 0.0 |
| FinishChangeCount | -1 |
| IsSendGoalPos | True |
| FramesStuckOnTerrainAction | 30.0 |
| CheckValidStartPos | True |
| CheckLOS | False |
| SearchNextPathRadius | -1.0 |
| RadiusLimit | 9.0 |
| ForwardDirDistCoefficient | 0.85 |
| DirRandomMinRatio | 0.5 |
| DirRangeAngle | 3.14159 |
| RejectDistRatio | 0.4 |
| ContinueAddSearchAngle | 1.0472 |
| ContinueReduceDistRatio | 0.95 |
| ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Fox, 通常行動_0)
| Name | Value |
|---|---|
| WaterLevelLimitLower | -10000.0 |
| WaterLevelLimitUpper | 0.35 |
| LimitRadius | 15.0 |
| ChangeWaitRate | 0.7 |
| FinishChangeCount | -1 |
| IsSendGoalPos | False |
| FramesStuckOnTerrainAction | 30.0 |
| CheckValidStartPos | False |
| CheckLOS | False |
| SearchNextPathRadius | -1.0 |
| RadiusLimit | 15.0 |
| ForwardDirDistCoefficient | 0.6 |
| DirRandomMinRatio | 0.55 |
| DirRangeAngle | 4.18879 |
| RejectDistRatio | 0.45 |
| ContinueAddSearchAngle | 1.0472 |
| ContinueReduceDistRatio | 0.9 |
| ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Squirrel, 通常行動_0)
| Name | Value |
|---|---|
| WaterLevelLimitLower | -10000.0 |
| WaterLevelLimitUpper | 0.15 |
| LimitRadius | 15.0 |
| ChangeWaitRate | 0.7 |
| FinishChangeCount | -1 |
| IsSendGoalPos | False |
| FramesStuckOnTerrainAction | 30.0 |
| CheckValidStartPos | False |
| CheckLOS | False |
| SearchNextPathRadius | -1.0 |
| RadiusLimit | 15.0 |
| ForwardDirDistCoefficient | 0.6 |
| DirRandomMinRatio | 0.55 |
| DirRangeAngle | 4.18879 |
| RejectDistRatio | 0.45 |
| ContinueAddSearchAngle | 1.0472 |
| ContinueReduceDistRatio | 0.9 |
| ContinueReduceRejectDistRatio | 0.95 |
Action1 (KakarikoKokko, 徘徊)
| Name | Value |
|---|---|
| WaterLevelLimitLower | -10000.0 |
| WaterLevelLimitUpper | 0.2 |
| LimitRadius | 10.0 |
| ChangeWaitRate | 0.0 |
| FinishChangeCount | -1 |
| IsSendGoalPos | True |
| FramesStuckOnTerrainAction | 30.0 |
| CheckValidStartPos | True |
| CheckLOS | False |
| SearchNextPathRadius | -1.0 |
| RadiusLimit | 9.0 |
| ForwardDirDistCoefficient | 0.85 |
| DirRandomMinRatio | 0.5 |
| DirRangeAngle | 3.14159 |
| RejectDistRatio | 0.4 |
| ContinueAddSearchAngle | 1.0472 |
| ContinueReduceDistRatio | 0.95 |
| ContinueReduceRejectDistRatio | 0.95 |
Idle (KakarikoKokko, 徘徊)
| Name | Value |
|---|---|
| WaterLevelLimitLower | -10000.0 |
| WaterLevelLimitUpper | 0.2 |
| LimitRadius | 10.0 |
| ChangeWaitRate | 0.0 |
| FinishChangeCount | -1 |
| IsSendGoalPos | True |
| FramesStuckOnTerrainAction | 30.0 |
| CheckValidStartPos | True |
| CheckLOS | False |
| SearchNextPathRadius | -1.0 |
| RadiusLimit | 9.0 |
| ForwardDirDistCoefficient | 0.85 |
| DirRandomMinRatio | 0.5 |
| DirRangeAngle | 3.14159 |
| RejectDistRatio | 0.4 |
| ContinueAddSearchAngle | 1.0472 |
| ContinueReduceDistRatio | 0.95 |
| ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Duck, 水中行動)
| Name | Value |
|---|---|
| WaterLevelLimitLower | 0.58 |
| WaterLevelLimitUpper | 10000.0 |
| LimitRadius | 20.0 |
| ChangeWaitRate | 0.7 |
| FinishChangeCount | -1 |
| IsSendGoalPos | True |
| FramesStuckOnTerrainAction | 30.0 |
| CheckValidStartPos | False |
| CheckLOS | False |
| SearchNextPathRadius | -1.0 |
| RadiusLimit | 7.0 |
| ForwardDirDistCoefficient | 0.8 |
| DirRandomMinRatio | 0.4 |
| DirRangeAngle | 6.28319 |
| RejectDistRatio | 0.3 |
| ContinueAddSearchAngle | 1.0472 |
| ContinueReduceDistRatio | 0.85 |
| ContinueReduceRejectDistRatio | 0.9 |