AIDef:AI/AnimalRoam
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsStuckOnTerrain | Bool | False | |
FramesStuckOnTerrain | Float | 0.0 |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
TerritoryArea | Float | 0.0 | |
EnableNoEntryAreaCheck | Bool | True |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
LimitRadius | Float | ||
ChangeWaitRate | Float | ||
FinishChangeCount | Int | ||
IsSendGoalPos | Bool | ||
FramesStuckOnTerrainAction | Float | ||
CheckValidStartPos | Bool | ||
CheckLOS | Bool | ||
SearchNextPathRadius | Float | ||
RadiusLimit | Float | ||
ForwardDirDistCoefficient | Float | ||
DirRandomMinRatio | Float | ||
DirRangeAngle | Float | ||
RejectDistRatio | Float | ||
ContinueAddSearchAngle | Float | ||
ContinueReduceDistRatio | Float | ||
ContinueReduceRejectDistRatio | Float |
Children
Name | Description |
---|---|
待機 | |
移動 |
Derived definitions
徘徊 (Boar, 通常行動_0)
Name | Value |
---|---|
LimitRadius | 15.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 15.0 |
ForwardDirDistCoefficient | 0.6 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 4.18879 |
RejectDistRatio | 0.45 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Deer, 通常行動_0)
Name | Value |
---|---|
LimitRadius | 15.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 15.0 |
ForwardDirDistCoefficient | 0.6 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 4.18879 |
RejectDistRatio | 0.45 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
Action1 (Dog, 徘徊)
Name | Value |
---|---|
LimitRadius | 12.0 |
ChangeWaitRate | 0.95 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 10.0 |
ForwardDirDistCoefficient | 0.7 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 6.28319 |
RejectDistRatio | 0.4 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Sunazarashi, 通常行動_0)
Name | Value |
---|---|
LimitRadius | 15.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 15.0 |
ForwardDirDistCoefficient | 0.6 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 4.18879 |
RejectDistRatio | 0.45 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
Action1 (Sunazarashi_B, 徘徊)
Name | Value |
---|---|
LimitRadius | 12.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 10.0 |
ForwardDirDistCoefficient | 0.7 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 6.28319 |
RejectDistRatio | 0.4 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
Action1 (SunazarashiSP_C, 徘徊)
Name | Value |
---|---|
LimitRadius | 12.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 10.0 |
ForwardDirDistCoefficient | 0.7 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 6.28319 |
RejectDistRatio | 0.4 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Wolf, 通常行動_0)
Name | Value |
---|---|
LimitRadius | 15.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 15.0 |
ForwardDirDistCoefficient | 0.6 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 4.18879 |
RejectDistRatio | 0.45 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Deer_MiniGame, 通常行動_0)
Name | Value |
---|---|
LimitRadius | 15.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 15.0 |
ForwardDirDistCoefficient | 0.6 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 4.18879 |
RejectDistRatio | 0.45 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Bear, 通常行動_0)
Name | Value |
---|---|
LimitRadius | 15.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 15.0 |
ForwardDirDistCoefficient | 0.6 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 4.18879 |
RejectDistRatio | 0.45 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
Action1 (DomesticAnimal, 徘徊)
Name | Value |
---|---|
LimitRadius | 12.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 10.0 |
ForwardDirDistCoefficient | 0.7 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 6.28319 |
RejectDistRatio | 0.4 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
徘徊 (SunazarashiSP, 通常行動_0)
Name | Value |
---|---|
LimitRadius | 15.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 15.0 |
ForwardDirDistCoefficient | 0.6 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 4.18879 |
RejectDistRatio | 0.45 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |
徘徊 (Boar_MiniGame, 通常行動_0)
Name | Value |
---|---|
LimitRadius | 15.0 |
ChangeWaitRate | 0.7 |
FinishChangeCount | -1 |
IsSendGoalPos | False |
FramesStuckOnTerrainAction | 30.0 |
CheckValidStartPos | False |
CheckLOS | False |
SearchNextPathRadius | -1.0 |
RadiusLimit | 15.0 |
ForwardDirDistCoefficient | 0.6 |
DirRandomMinRatio | 0.55 |
DirRangeAngle | 4.18879 |
RejectDistRatio | 0.45 |
ContinueAddSearchAngle | 1.0472 |
ContinueReduceDistRatio | 0.9 |
ContinueReduceRejectDistRatio | 0.95 |