AIDef:Action/WillBallAttack
| AI definition | |
|---|---|
| Type | Action |
StaticInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| ReactionLevel | Int | ||
| IsAbleGuard | Bool | ||
| MaxSpeed | Float | ||
| RotSpeed | Float | ||
| ReachRange | Float | ||
| TiredAngle | Float | ||
| IsIgnoreLastSpRot | Bool | ||
| IsAddAABBHeight | Bool | ||
| IsGround | Bool | ||
| RotBaseRatio | Float | ||
| Accel | Float |
DynamicInstParams
| Name | Type | Default value | Description |
|---|---|---|---|
| TargetPos | Vec3 |
Derived definitions
攻撃 (WillBall, 念受信)
| Name | Value |
|---|---|
| ReactionLevel | 2 |
| IsAbleGuard | False |
| MaxSpeed | 1.1 |
| RotSpeed | 0.0698132 |
| ReachRange | 1.0 |
| TiredAngle | 2.0944 |
| IsIgnoreLastSpRot | True |
| IsAddAABBHeight | True |
| IsGround | False |
| RotBaseRatio | 0.08 |
| Accel | 0.36 |
子0 (WillBreakBall, 空中)
| Name | Value |
|---|---|
| ReactionLevel | 3 |
| IsAbleGuard | False |
| MaxSpeed | 0.75 |
| RotSpeed | 0.0 |
| ReachRange | 1.0 |
| TiredAngle | 2.0944 |
| IsIgnoreLastSpRot | True |
| IsAddAABBHeight | True |
| IsGround | False |
| RotBaseRatio | 0.0025 |
| Accel | 0.36 |